Hengel's repositories
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
AssetsTools.NET
Read and write unity assets/bundle files, based on https://github.com/DerPopo/UABE/
AwesomeUnityTutorial
精选官方高质量教程作为入门学习内容,选择最优学习路线,让学习过程“如丝般顺滑”;力求做全网最易学,知识最全面的游戏开发教程。Select the official high-quality tutorials as the introductory learning content, choose the best learning route to make the learning process "smooth as silk"; strive to be the easiest to learn and the most comprehensive game development tutorial
balatro-mobile-maker
Create a mobile Balatro app from your Steam version of Balatro
cp2077-codeware
Cyberpunk 2077 library and framework for creating script mods.
Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
DracoUnity
Draco 3D Data Compression Unity Package
FlaxEngine
Flax Engine – multi-platform 3D game engine
FlaxSamples
Collection of example projects for Flax Engine
GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+Xlua+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
hybridclr_trial
HybridCLR 示例项目
Il2CppInterop
A tool interoperate between CoreCLR and Il2Cpp at runtime
learnGitBranching
An interactive git visualization and tutorial. Aspiring students of git can use this app to educate and challenge themselves towards mastery of git!
MetadataConverter2
A tool that decrypt/convert customized metadata files.
MoltenEngine
A spare-time C# .NET 6 game engine project. Cross-platform, multi-threaded.
openvdb
OpenVDB - Sparse volume data structure and tools
Riru-Il2CppDumper
Using Riru to dump il2cpp data at runtime
SurfelGI
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework. [⚒️ Currently in development]
Unreal-Mappings-Archive
A collection of mapping (usmap) files that can be used to datamine Unreal Engine games.
UnrealSharp--
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload
ValveResourceFormat
🔬 Valve's Source 2 resource file format parser and decompiler
VoxToVFX
Import a MagicaVoxel project to Unity using the new VFX Graph