KenLee's repositories
OpenGLPractice
Follow http://learnopengl.com/ 的练习和作业
NeneEngine
Neta from <NEW GAME!> Sakura Nene's game engine.
AnimatePacker4
Frame Animation Editor for cocos2dx (cocos2dx 帧动画编辑器)
DoubanRenting
豆瓣小组租房的高级搜索
SublimeUnrealShader
Unreal Engine 4 shader editing, syntax hightlighting and more
hellokenlee.github.io
My GitHub Pages Blog
NeneRenderer
A path tracer implementation of <Ray Tracing in a weekend>
AgendaAdvanced
带GUI和Socket的Agenda
BibTexFormatter
A python script to format `*.bib` file or Bib-Tex-File.
DIPPF
Digital Image Processing Practice Framework
EmbeddedSystem
Labs for EmbeddedSystem, wirte with verilog
GUICALC
2014 sysu middle-rank gui task
halftone
A simple implementation of Structure-Aware Halftone (SIGGRAPH'08).
NeneRasterizer
Fixed pipeline rasterizer for practice.
package_control_channel
Default channel file for Package Control. Follow the directions at:
pybind11-stubgen
Generates stubs for python modules (targeted to C++ extensions compiled with pybind11)
PyMaxflow
Python library for creating flow networks and computing the maxflow/mincut (aka graph-cuts for Python)
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
RenderToys
RenderToys is a set of utilities for customizing RenderDoc. Utilities include EnhancedEventBrowser, EnhanceTextureViewers...
static-string-cpp
Compile-time string manipulation library for modern C++
Web2.0HomeworkMaster
Web2.0HomeworkMaster