hekmekk / functional-programming-jargon

Jargon from the functional programming world in simple terms!

Home Page:http://git.io/fp-jargons

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Functional Programming Jargon

Functional programming (FP) provides many advantages, and its popularity has been increasing as a result. However, each programming paradigm comes with its own unique jargon and FP is no exception. By providing a glossary, we hope to make learning FP easier.

Examples are presented in JavaScript (ES2015). Why JavaScript?

This is a WIP; please feel free to send a PR ;)

Where applicable, this document uses terms defined in the Fantasy Land spec

Translations

Table of Contents

Arity

The number of arguments a function takes. From words like unary, binary, ternary, etc. This word has the distinction of being composed of two suffixes, "-ary" and "-ity." Addition, for example, takes two arguments, and so it is defined as a binary function or a function with an arity of two. Such a function may sometimes be called "dyadic" by people who prefer Greek roots to Latin. Likewise, a function that takes a variable number of arguments is called "variadic," whereas a binary function must be given two and only two arguments, currying and partial application notwithstanding (see below).

const sum = (a, b) => a + b

const arity = sum.length
console.log(arity) // 2

// The arity of sum is 2

Higher-Order Functions (HOF)

A function which takes a function as an argument and/or returns a function.

const filter = (predicate, xs) => xs.filter(predicate)
const is = (type) => (x) => Object(x) instanceof type
filter(is(Number), [0, '1', 2, null]) // [0, 2]

Closure

A closure is a scope which retains variables available to a function when it's created. This is important for partial application to work.

const addTo = (x) => {
    return (y) => {
        return x + y
    }
}

We can call addTo with a number and get back a function with a baked-in x.

var addToFive = addTo(5)

In this case the x is retained in addToFive's closure with the value 5. We can then call addToFive with the y and get back the desired number.

addToFive(3) // => 8

This works because variables that are in parent scopes are not garbage-collected as long as the function itself is retained.

Closures are commonly used in event handlers so that they still have access to variables defined in their parents when they are eventually called.

Further reading

Partial Application

Partially applying a function means creating a new function by pre-filling some of the arguments to the original function.

// Helper to create partially applied functions
// Takes a function and some arguments
const partial = (f, ...args) =>
  // returns a function that takes the rest of the arguments
  (...moreArgs) =>
    // and calls the original function with all of them
    f(...args, ...moreArgs)

// Something to apply
const add3 = (a, b, c) => a + b + c

// Partially applying `2` and `3` to `add3` gives you a one-argument function
const fivePlus = partial(add3, 2, 3) // (c) => 2 + 3 + c

fivePlus(4) // 9

You can also use Function.prototype.bind to partially apply a function in JS:

const add1More = add3.bind(null, 2, 3) // (c) => 2 + 3 + c

Partial application helps create simpler functions from more complex ones by baking in data when you have it. Curried functions are automatically partially applied.

Currying

The process of converting a function that takes multiple arguments into a function that takes them one at a time.

Each time the function is called it only accepts one argument and returns a function that takes one argument until all arguments are passed.

const sum = (a, b) => a + b

const curriedSum = (a) => (b) => a + b

curriedSum(40)(2) // 42.

const add2 = curriedSum(2) // (b) => 2 + b

add2(10) // 12

Auto Currying

Transforming a function that takes multiple arguments into one that if given less than its correct number of arguments returns a function that takes the rest. When the function gets the correct number of arguments it is then evaluated.

lodash & Ramda have a curry function that works this way.

const add = (x, y) => x + y

const curriedAdd = _.curry(add)
curriedAdd(1, 2) // 3
curriedAdd(1) // (y) => 1 + y
curriedAdd(1)(2) // 3

Further reading

Function Composition

The act of putting two functions together to form a third function where the output of one function is the input of the other.

const compose = (f, g) => (a) => f(g(a)) // Definition
const floorAndToString = compose((val) => val.toString(), Math.floor) // Usage
floorAndToString(121.212121) // '121'

Continuation

At any given point in a program, the part of the code that's yet to be executed is known as a continuation.

const printAsString = (num) => console.log(`Given ${num}`)

const addOneAndContinue = (num, cc) => {
  const result = num + 1
  cc(result)
}

addOneAndContinue(2, printAsString) // 'Given 3'

Continuations are often seen in asynchronous programming when the program needs to wait to receive data before it can continue. The response is often passed off to the rest of the program, which is the continuation, once it's been received.

const continueProgramWith = (data) => {
  // Continues program with data
}

readFileAsync('path/to/file', (err, response) => {
  if (err) {
    // handle error
    return
  }
  continueProgramWith(response)
})

Purity

A function is pure if the return value is only determined by its input values, and does not produce side effects.

const greet = (name) => `Hi, ${name}`

greet('Brianne') // 'Hi, Brianne'

As opposed to each of the following:

window.name = 'Brianne'

const greet = () => `Hi, ${window.name}`

greet() // "Hi, Brianne"

The above example's output is based on data stored outside of the function...

let greeting

const greet = (name) => {
  greeting = `Hi, ${name}`
}

greet('Brianne')
greeting // "Hi, Brianne"

... and this one modifies state outside of the function.

Side effects

A function or expression is said to have a side effect if apart from returning a value, it interacts with (reads from or writes to) external mutable state.

const differentEveryTime = new Date()
console.log('IO is a side effect!')

Idempotent

A function is idempotent if reapplying it to its result does not produce a different result.

f(f(x)) ≍ f(x)
Math.abs(Math.abs(10))
sort(sort(sort([2, 1])))

Point-Free Style

Writing functions where the definition does not explicitly identify the arguments used. This style usually requires currying or other Higher-Order functions. A.K.A Tacit programming.

// Given
const map = (fn) => (list) => list.map(fn)
const add = (a) => (b) => a + b

// Then

// Not points-free - `numbers` is an explicit argument
const incrementAll = (numbers) => map(add(1))(numbers)

// Points-free - The list is an implicit argument
const incrementAll2 = map(add(1))

incrementAll identifies and uses the parameter numbers, so it is not points-free. incrementAll2 is written just by combining functions and values, making no mention of its arguments. It is points-free.

Points-free function definitions look just like normal assignments without function or =>.

Predicate

A predicate is a function that returns true or false for a given value. A common use of a predicate is as the callback for array filter.

const predicate = (a) => a > 2

;[1, 2, 3, 4].filter(predicate) // [3, 4]

Contracts

A contract specifies the obligations and guarantees of the behavior from a function or expression at runtime. This acts as a set of rules that are expected from the input and output of a function or expression, and errors are generally reported whenever a contract is violated.

// Define our contract : int -> int
const contract = (input) => {
  if (typeof input === 'number') return true
  throw new Error('Contract violated: expected int -> int')
}

const addOne = (num) => contract(num) && num + 1

addOne(2) // 3
addOne('some string') // Contract violated: expected int -> int

Category

A category in category theory is a collection of objects and morphisms between them. In programming, typically types act as the objects and functions as morphisms.

To be a valid category 3 rules must be met:

  1. There must be an identity morphism that maps an object to itself. Where a is an object in some category, there must be a function from a -> a.
  2. Morphisms must compose. Where a, b, and c are objects in some category, and f is a morphism from a -> b, and g is a morphism from b -> c; g(f(x)) must be equivalent to (g • f)(x).
  3. Composition must be associative f • (g • h) is the same as (f • g) • h

Since these rules govern composition at very abstract level, category theory is great at uncovering new ways of composing things.

Further reading

Value

Anything that can be assigned to a variable.

5
Object.freeze({name: 'John', age: 30}) // The `freeze` function enforces immutability.
;(a) => a
;[1]
undefined

Constant

A variable that cannot be reassigned once defined.

const five = 5
const john = Object.freeze({name: 'John', age: 30})

Constants are referentially transparent. That is, they can be replaced with the values that they represent without affecting the result.

With the above two constants the following expression will always return true.

john.age + five === ({name: 'John', age: 30}).age + (5)

Functor

An object that implements a map function which, while running over each value in the object to produce a new object, adheres to two rules:

Preserves identity

object.map(x => x) ≍ object

Composable

object.map(compose(f, g)) ≍ object.map(g).map(f)

(f, g are arbitrary functions)

A common functor in JavaScript is Array since it abides to the two functor rules:

;[1, 2, 3].map(x => x) // = [1, 2, 3]

and

const f = x => x + 1
const g = x => x * 2

;[1, 2, 3].map(x => f(g(x))) // = [3, 5, 7]
;[1, 2, 3].map(g).map(f)     // = [3, 5, 7]

Pointed Functor

An object with an of function that puts any single value into it.

ES2015 adds Array.of making arrays a pointed functor.

Array.of(1) // [1]

Lift

Lifting is when you take a value and put it into an object like a functor. If you lift a function into an Applicative Functor then you can make it work on values that are also in that functor.

Some implementations have a function called lift, or liftA2 to make it easier to run functions on functors.

const liftA2 = (f) => (a, b) => a.map(f).ap(b) // note it's `ap` and not `map`.

const mult = a => b => a * b

const liftedMult = liftA2(mult) // this function now works on functors like array

liftedMult([1, 2], [3]) // [3, 6]
liftA2(a => b => a + b)([1, 2], [3, 4]) // [4, 5, 5, 6]

Lifting a one-argument function and applying it does the same thing as map.

const increment = (x) => x + 1

lift(increment)([2]) // [3]
;[2].map(increment) // [3]

Referential Transparency

An expression that can be replaced with its value without changing the behavior of the program is said to be referentially transparent.

Say we have function greet:

const greet = () => 'Hello World!'

Any invocation of greet() can be replaced with Hello World! hence greet is referentially transparent.

Equational Reasoning

When an application is composed of expressions and devoid of side effects, truths about the system can be derived from the parts.

Lambda

An anonymous function that can be treated like a value.

;(function (a) {
  return a + 1
})

;(a) => a + 1

Lambdas are often passed as arguments to Higher-Order functions.

;[1, 2].map((a) => a + 1) // [2, 3]

You can assign a lambda to a variable.

const add1 = (a) => a + 1

Lambda Calculus

A branch of mathematics that uses functions to create a universal model of computation.

Lazy evaluation

Lazy evaluation is a call-by-need evaluation mechanism that delays the evaluation of an expression until its value is needed. In functional languages, this allows for structures like infinite lists, which would not normally be available in an imperative language where the sequencing of commands is significant.

const rand = function*() {
  while (1 < 2) {
    yield Math.random()
  }
}
const randIter = rand()
randIter.next() // Each execution gives a random value, expression is evaluated on need.

Monoid

An object with a function that "combines" that object with another of the same type.

One simple monoid is the addition of numbers:

1 + 1 // 2

In this case number is the object and + is the function.

An "identity" value must also exist that when combined with a value doesn't change it.

The identity value for addition is 0.

1 + 0 // 1

It's also required that the grouping of operations will not affect the result (associativity):

1 + (2 + 3) === (1 + 2) + 3 // true

Array concatenation also forms a monoid:

;[1, 2].concat([3, 4]) // [1, 2, 3, 4]

The identity value is empty array []

;[1, 2].concat([]) // [1, 2]

If identity and compose functions are provided, functions themselves form a monoid:

const identity = (a) => a
const compose = (f, g) => (x) => f(g(x))

foo is any function that takes one argument.

compose(foo, identity) ≍ compose(identity, foo) ≍ foo

Monad

A monad is an object with of and chain functions. chain is like map except it un-nests the resulting nested object.

// Implementation
Array.prototype.chain = function (f) {
  return this.reduce((acc, it) => acc.concat(f(it)), [])
}

// Usage
Array.of('cat,dog', 'fish,bird').chain((a) => a.split(',')) // ['cat', 'dog', 'fish', 'bird']

// Contrast to map
Array.of('cat,dog', 'fish,bird').map((a) => a.split(',')) // [['cat', 'dog'], ['fish', 'bird']]

of is also known as return in other functional languages. chain is also known as flatmap and bind in other languages.

Comonad

An object that has extract and extend functions.

const CoIdentity = (v) => ({
  val: v,
  extract () {
    return this.val
  },
  extend (f) {
    return CoIdentity(f(this))
  }
})

Extract takes a value out of a functor.

CoIdentity(1).extract() // 1

Extend runs a function on the comonad. The function should return the same type as the comonad.

CoIdentity(1).extend((co) => co.extract() + 1) // CoIdentity(2)

Applicative Functor

An applicative functor is an object with an ap function. ap applies a function in the object to a value in another object of the same type.

// Implementation
Array.prototype.ap = function (xs) {
  return this.reduce((acc, f) => acc.concat(xs.map(f)), [])
}

// Example usage
;[(a) => a + 1].ap([1]) // [2]

This is useful if you have two objects and you want to apply a binary function to their contents.

// Arrays that you want to combine
const arg1 = [1, 3]
const arg2 = [4, 5]

// combining function - must be curried for this to work
const add = (x) => (y) => x + y

const partiallyAppliedAdds = [add].ap(arg1) // [(y) => 1 + y, (y) => 3 + y]

This gives you an array of functions that you can call ap on to get the result:

partiallyAppliedAdds.ap(arg2) // [5, 6, 7, 8]

Morphism

A transformation function.

Endomorphism

A function where the input type is the same as the output.

// uppercase :: String -> String
const uppercase = (str) => str.toUpperCase()

// decrement :: Number -> Number
const decrement = (x) => x - 1

Isomorphism

A pair of transformations between 2 types of objects that is structural in nature and no data is lost.

For example, 2D coordinates could be stored as an array [2,3] or object {x: 2, y: 3}.

// Providing functions to convert in both directions makes them isomorphic.
const pairToCoords = (pair) => ({x: pair[0], y: pair[1]})

const coordsToPair = (coords) => [coords.x, coords.y]

coordsToPair(pairToCoords([1, 2])) // [1, 2]

pairToCoords(coordsToPair({x: 1, y: 2})) // {x: 1, y: 2}

Setoid

An object that has an equals function which can be used to compare other objects of the same type.

Make array a setoid:

Array.prototype.equals = function (arr) {
  const len = this.length
  if (len !== arr.length) {
    return false
  }
  for (let i = 0; i < len; i++) {
    if (this[i] !== arr[i]) {
      return false
    }
  }
  return true
}

;[1, 2].equals([1, 2]) // true
;[1, 2].equals([0]) // false

Semigroup

An object that has a concat function that combines it with another object of the same type.

;[1].concat([2]) // [1, 2]

Foldable

An object that has a reduce function that can transform that object into some other type.

const sum = (list) => list.reduce((acc, val) => acc + val, 0)
sum([1, 2, 3]) // 6

Lens

A lens is a structure (often an object or function) that pairs a getter and a non-mutating setter for some other data structure.

// Using [Ramda's lens](http://ramdajs.com/docs/#lens)
const nameLens = R.lens(
  // getter for name property on an object
  (obj) => obj.name,
  // setter for name property
  (val, obj) => Object.assign({}, obj, {name: val})
)

Having the pair of get and set for a given data structure enables a few key features.

const person = {name: 'Gertrude Blanch'}

// invoke the getter
R.view(nameLens, person) // 'Gertrude Blanch'

// invoke the setter
R.set(nameLens, 'Shafi Goldwasser', person) // {name: 'Shafi Goldwasser'}

// run a function on the value in the structure
R.over(nameLens, uppercase, person) // {name: 'GERTRUDE BLANCH'}

Lenses are also composable. This allows easy immutable updates to deeply nested data.

// This lens focuses on the first item in a non-empty array
const firstLens = R.lens(
  // get first item in array
  xs => xs[0],
  // non-mutating setter for first item in array
  (val, [__, ...xs]) => [val, ...xs]
)

const people = [{name: 'Gertrude Blanch'}, {name: 'Shafi Goldwasser'}]

// Despite what you may assume, lenses compose left-to-right.
R.over(compose(firstLens, nameLens), uppercase, people) // [{'name': 'GERTRUDE BLANCH'}, {'name': 'Shafi Goldwasser'}]

Other implementations:

Type Signatures

Often functions in JavaScript will include comments that indicate the types of their arguments and return values.

There's quite a bit of variance across the community but they often follow the following patterns:

// functionName :: firstArgType -> secondArgType -> returnType

// add :: Number -> Number -> Number
const add = (x) => (y) => x + y

// increment :: Number -> Number
const increment = (x) => x + 1

If a function accepts another function as an argument it is wrapped in parentheses.

// call :: (a -> b) -> a -> b
const call = (f) => (x) => f(x)

The letters a, b, c, d are used to signify that the argument can be of any type. The following version of map takes a function that transforms a value of some type a into another type b, an array of values of type a, and returns an array of values of type b.

// map :: (a -> b) -> [a] -> [b]
const map = (f) => (list) => list.map(f)

Further reading

Algebraic data type

A composite type made from putting other types together. Two common classes of algebraic types are sum and product.

Sum type

A Sum type is the combination of two types together into another one. It is called sum because the number of possible values in the result type is the sum of the input types.

JavaScript doesn't have types like this but we can use Sets to pretend:

// imagine that rather than sets here we have types that can only have these values
const bools = new Set([true, false])
const halfTrue = new Set(['half-true'])

// The weakLogic type contains the sum of the values from bools and halfTrue
const weakLogicValues = new Set([...bools, ...halfTrue])

Sum types are sometimes called union types, discriminated unions, or tagged unions.

There's a couple libraries in JS which help with defining and using union types.

Flow includes union types and TypeScript has Enums to serve the same role.

Product type

A product type combines types together in a way you're probably more familiar with:

// point :: (Number, Number) -> {x: Number, y: Number}
const point = (x, y) => ({ x, y })

It's called a product because the total possible values of the data structure is the product of the different values. Many languages have a tuple type which is the simplest formulation of a product type.

See also Set theory.

Option

Option is a sum type with two cases often called Some and None.

Option is useful for composing functions that might not return a value.

// Naive definition

const Some = (v) => ({
  val: v,
  map (f) {
    return Some(f(this.val))
  },
  chain (f) {
    return f(this.val)
  }
})

const None = () => ({
  map (f) {
    return this
  },
  chain (f) {
    return this
  }
})

// maybeProp :: (String, {a}) -> Option a
const maybeProp = (key, obj) => typeof obj[key] === 'undefined' ? None() : Some(obj[key])

Use chain to sequence functions that return Options

// getItem :: Cart -> Option CartItem
const getItem = (cart) => maybeProp('item', cart)

// getPrice :: Item -> Option Number
const getPrice = (item) => maybeProp('price', item)

// getNestedPrice :: cart -> Option a
const getNestedPrice = (cart) => getItem(cart).chain(getPrice)

getNestedPrice({}) // None()
getNestedPrice({item: {foo: 1}}) // None()
getNestedPrice({item: {price: 9.99}}) // Some(9.99)

Option is also known as Maybe. Some is sometimes called Just. None is sometimes called Nothing.

Totality

Total functions

The total function is just like a function in math - it will always return a result of the expected type for expected inputs and will always terminate. The easiest example is identity function:

// identity :: a -> a
const identity = a => a

or negate:

// negate :: Boolean -> Boolean
const negate = value => !value

Such functions always meet the requirements, you just can't provide such arguments, which satisfy inputs but break outputs.

Partial functions

It's a function which violates the requirements to be total - it may return an unexpected result with some inputs or it may never terminate. Partial functions add cognitive overhead, they are harder to reason about and they can lead to runtime errors. Some examples:

// example 1: sum of the list
// sum :: [Number] -> Number
const sum = arr => arr.reduce((a, b) => a + b)
sum([1, 2, 3]) // 6
sqrt([]) // TypeError: Reduce of empty array with no initial value

// example 2: get the first item in list
// first :: [A] -> A
const first = a => a[0]
first([42]) // 42
first([]) // undefined
//or even worse:
first([[42]])[0] // 42
first([])[0] // Uncaught TypeError: Cannot read property '0' of undefined

// example 3: repeat function N times
// times :: Number -> (Number -> Number) -> Number
const times = n => fn => n && (fn(n), times(n - 1)(fn))
times(3)(console.log)
// 3
// 2
// 1
times(-1)(console.log)
// RangeError: Maximum call stack size exceeded

Avoiding partial functions

Partial functions are dangerous, you can sometimes get the expected result, sometimes the wrong result, and sometimes your function can't stop the calculations at all. The input of partial functions should be always checked, and it can be hard to track all edge cases through entire applications, the easiest way to deal with it it's just to convert all partial functions to the total. General advice can be the usage of Option type, providing default values for edge cases and checking function conditions to make them always terminate:

// example 1: sum of the list
// we can provide default value so it will always return result
// sum :: [Number] -> Number
const sum = arr => arr.reduce((a, b) => a + b, 0)
sum([1, 2, 3]) // 6
sqrt([]) // 0

// example 2: get the first item in list
// change result to Option
// first :: [A] -> Option A
const first = a => a.length ? Some(a[0]) : None()
first([[42]]).map(a => console.log(a)) // 42
first([]).map(a => console.log(a)) // console.log won't execute at all
//our previous worst case
first([[42]]).map(a => console.log(a[0])) // 42
first([]).map(a => console.log(a[0])) // won't execte, so we won't have error here
// more of that, you will know by function return type (Option)
// that you should use `.map` method to access the data and you will never forget
// to check your input because such check become built-in into the function

// example 3: repeat function N times
// we should make function always terminate by changing conditions:
// times :: Number -> (Number -> Number) -> Number
const times = n => fn => n > 0 && (fn(n), times(n - 1)(fn))
times(3)(console.log)
// 3
// 2
// 1
times(-1)(console.log)
// won't execute anything

If you will change all your functions from partial to total, it can prevent you from having runtime exceptions, will make code easier to reason about and easier to maintain.

Functional Programming Libraries in JavaScript


P.S: This repo is successful due to the wonderful contributions!

About

Jargon from the functional programming world in simple terms!

http://git.io/fp-jargons

License:MIT License