My blog post: Boids in WebAssembly Using Go
ππ» Demo link to the WASM version.
I wrote this program, an implementation of Craig Reynolds' Boids, in order to learn more about deploying Go on the web, and to tackle a problem that escaped me when I was learning to code!
- Field of vision support (boids shouldn't look behind π)
- QuadTree optimization
- Different
maxSpeed
/maxForce
for each boid - Graphical interface for live-editing of values
- Use a snapshot for each 'generation'
- ..
go run main.go
GOOS=js GOARCH=wasm go build -o dist/boids.wasm github.com/healeycodes/boids
This compiles the program into WebAssembly in the dist
folder.
The simulation can be viewed in a web browser via index.html
. To get this working locally, you may need to serve the files from a web server.
License: MIT.