Coding Nomad (hamu77)

hamu77

Geek Repo

Location:Canada

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Coding Nomad's repositories

3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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awesome-game-engine-dev

Awesome list of resources for Game Engine Development.

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awesome-modern-cpp

A collection of resources on modern C++

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computer-science

:mortar_board: Path to a free self-taught education in Computer Science!

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computer_enhance

Source code for the https://computerenhance.com programming series

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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cpplinks

A categorized list of C++ resources.

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enkiTS

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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free-programming-books

:books: Freely available programming books

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game-programming-patterns-demo

A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"

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GameNetworkingResources

A Curated List of Game Network Programming Resources

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HomebrewGPU

HomebrewGPU is a simple ray tracing GPU on FPGA which implements basic ray-primitive intersection, BVH traversal, shadowing, reflection and refraction. This is a project I used to learn programming in Verilog and I think it should be educational to someone who is new to FPGA.

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Horde3D

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

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IDKEngine

OpenGL "Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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Lists

Useful computer science & programming resources from around the web

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math

🧮 Path to a free self-taught education in Mathematics!

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MotionMatchingByDreaw

Animation system for Unity engine based on motion matching

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myphysicslab

myPhysicsLab provides JavaScript classes to build real-time interactive animated physics simulations

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raytracing.github.io

Main Web Site (Online Books)

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resources

Graphics Programming Resources List

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Ultimate-2D-Controller

A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc

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Unity-Script-Collection

A maintained collection of useful & free unity scripts / library's / plugins and extensions

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vimsheet

Vim cheat sheet from beginners to pros

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