hadiDanial / Core

Experimenting with character controllers in Unity.

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Core

A collection of core mechanics, game systems, and character controllers for a 2D sidescroller/platformer for Unity. To be used as a basis for future games. May use DOTWeen Pro.

TODO

  • Implement Dash mechanic, with several variants.
  • Implement Attacks.
  • Add animation support.
  • Add an AudioManager.
  • Rework the Enemy and EnemyAI classes.
  • Implement AI behaviors.
  • Add scene management options

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Experimenting with character controllers in Unity.


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