Giters
groverburger
/
g3d
Simple and easy 3D engine for LÖVE.
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Stargazers:
526
Watchers:
30
Issues:
33
Forks:
31
groverburger/g3d Issues
Rules for texture mapping?
Closed
3 months ago
Comments count
1
Would these matrix functions be good to add?
Closed
3 months ago
Comments count
1
error
Closed
3 months ago
Camera wiki update
Closed
3 years ago
Comments count
2
Geometry gets broken when is drawn to a canvas
Closed
a year ago
Comments count
4
Please explain how the collision functions work more clearly on the wiki
Closed
a year ago
Comments count
2
Rotate objects from a point different of the origin
Closed
a year ago
Comments count
1
Question about models
Closed
a year ago
Comments count
2
Only texturing one face of a cube?
Closed
2 years ago
Comments count
2
Unable to run some of the more complex g3d demos on iPad using love11.4-ios release
Closed
2 years ago
Comments count
4
Model directly from FFI data.
Closed
2 years ago
Comments count
2
Can this load .mtl files?
Closed
2 years ago
Comments count
2
How to import a vertexNormal vector into a custom fragment shader?
Closed
2 years ago
Comments count
1
objloader.lua attempt to index a nil value
Closed
2 years ago
Comments count
4
Adding rotations to the collision transform table argument
Closed
2 years ago
Comments count
3
Default camera up vector is {0,0,1}
Closed
2 years ago
Comments count
1
Rotation doesn't works as expected
Closed
2 years ago
Comments count
3
How can I make Exclusive Fullscreen work?
Closed
2 years ago
Comments count
1
Wrong texture coordinates with OBJ
Closed
2 years ago
Comments count
2
Transparency when draw image behind 3D object
Closed
2 years ago
Comments count
4
Rendering problem with Canvas
Closed
2 years ago
Comments count
3
Sphere intersection error
Closed
2 years ago
g3d sphereIntersection not working (september 2021 release)
Closed
2 years ago
Normal not getting setted
Closed
2 years ago
Comments count
2
g3d/model.lua:145: attempt to index local 'self' (a nil value)
Closed
3 years ago
Comments count
1
Portability question
Closed
3 years ago
Comments count
2
Android | Shader error
Closed
3 years ago
Comments count
1
custom vertex format help
Closed
3 years ago
Comments count
1
z-order issues?
Closed
3 years ago
Comments count
6
more of a compability/rendering issue then it is an actual code issue.
Closed
3 years ago
Comments count
1
Issue that happened soon after I first tried, and continues after I redownload
Closed
3 years ago
Z order and aspect ratio
Closed
4 years ago
Comments count
2
Issue with :addModel
Closed
4 years ago
Comments count
1