grisenti's starred repositories
public_source_engines
Game Engines with Source: Learning from the best
VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
VoxelEngine
Custom voxel engine written in C++ and OpenGL
Square-Wheel
Advanced software renderer written in Rust
tinyrenderer
A brief computer graphics / rendering course
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Game-Engine-Programming-Resources
Collection of resources about game engine programming and computer 3D graphics.
PortableGL
An implementation of OpenGL 3.x-ish in clean C