Grigoriev Mikhail's starred repositories

Real-Time-Voice-Cloning

Clone a voice in 5 seconds to generate arbitrary speech in real-time

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DragGAN

Official Code for DragGAN (SIGGRAPH 2023)

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roop

one-click face swap

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generative-models

Generative Models by Stability AI

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audiocraft

Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.

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ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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DWPose

"Effective Whole-body Pose Estimation with Two-stages Distillation" (ICCV 2023, CV4Metaverse Workshop)

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PanoHead

Code Repository for CVPR 2023 Paper "PanoHead: Geometry-Aware 3D Full-Head Synthesis in 360 degree"

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VisualEffectGraph-Samples

Visual Effect Graph - Samples Project

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Magic123

[ICLR24] Official PyTorch Implementation of Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors

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4D-Humans

4DHumans: Reconstructing and Tracking Humans with Transformers

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DragDiffusion

[CVPR2024, Highlight] Official code for DragDiffusion

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sd-webui-stablesr

StableSR for Stable Diffusion WebUI - Ultra High-quality Image Upscaler

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StyleDrop-PyTorch

Unoffical implement for [StyleDrop](https://arxiv.org/abs/2306.00983)

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StyleGANEX

[ICCV 2023] StyleGANEX: StyleGAN-Based Manipulation Beyond Cropped Aligned Faces

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INSTA

INSTA - Instant Volumetric Head Avatars [CVPR2023]

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InstantPipes

Unity editor tool for quickly generating pipes—with pathfinding

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Post-Processing-Wireframe-Outlines

A simple post-processing outline effect that uses depth-based edge detection.

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ClipFace

[SIGGRAPH 2023] ClipFace: Text-guided Editing of Textured 3D Morphable Models

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tethr

JavaScript/TypeScript library built on top of WebUSB for controlling digital cameras from browsers.

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book-of-shaders-metal

A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders

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neat

NEAT: Distilling 3D Wireframes from Neural Attraction Fields (CVPR 2024)

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VFXGraphSandbox

Unity VFX Graph technical experiment.

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PointCloudConverter

PointCloud converter (commandline and GUI) for Point Cloud Viewer & Tools (Unity plugin)

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GraffitiMeshPainter

Unity tool that uses RWStructuredBuffers and RenderTextures and an atlasser to paint on any type mesh using a SDF brush, in the same material as the one that renders normally to the screen.

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