Gabriel de Quadros Ligneul's repositories
Lua-Benchmarks
Compare the performance of different Lua implementations
Lua-Low-Level
Per function, Lua JIT using LLVM C++ toolchain
Voxel-Ambient-Occlusion
Voxel based ambient occlusion using OGL4
fahrenheit
Intermediate representation and backend for JIT compilers
Bump-Mapping-Demo
OpenGL 4 Bump Mapping Algorithm Demo
Monga-Language
C subset compiler using Flex, Yacc and LLVM-C
Deferred-Shading-Demo
Deferred Shading Algorithm in OpenGL4
rollmelette-template
Template for Rollmelette projects
Scene-Graph
Simple scene graph implementation for OGL 3+
async-worker
Microframework para escrever consumers assĂncronos em python
eggroll-template
Template for EggRoll projects.
go-ethereum
Go implementation of the Ethereum protocol
lua-memory
Library for manipulation of memory areas in Lua.
luaworkshop2018
Pallene: designing a statically typed language around Lua
lunatik-tests
Lua Test Suite for Lunatik
stdplus
Lightweight extension for ANSI C89
ubik
tba