Hoang Truong Giang's starred repositories
UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
UGUI-vs-UIToolkit
A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
unity-stylized-water
A stylized water shader (and material presets) for Unity.
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
Shaders-for-Game-Devs-Workbook
The missing workbook for Freya Holmer's Shaders for Game Devs course.
LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
zelda-botw-toon-shader
Toon shader for Unity, in the style of Zelda: Breath of the Wild / Tears of the Kingdom
StarRailData
Repository containing the data for the game Honkai: Star Rail.
awesome-unity3d
A categorized collection of awesome opensource unity3d repos
unity-movement-ai
A Unity library for common movement AI
Unity3D-CG-programming
Various shaders.
awesome-opensource-unity
a list of curated opensource Unity packages for future proof Game Developers
Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
uRaymarching
Raymarching Shader Generator in Unity
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
EZSoftBone
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
Edgar-Unity
Unity Procedural Level Generator
FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
uicomponents
A small front-end framework for Unity's UIToolkit powered by code generation.
BMeshUnity
A Unity package to make runtime procedural mesh generation more flexible.