fx-lange / unity-typed-enum

Strongly typed enum pattern for Unity

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Typed Enum for Unity

Typed Enum is a plugin that brings the benefits of the typed enum pattern to Unity, providing a lightweight and extendable base class, along with a custom property drawer for convenient selection of enum options using drop down fields in the inspector.

Dependencies

  • Unity 2022.2

Installation

Install via Package Manager

How to use

Extend TypedEnumBase and add static members.

public class MyState : TypedEnumBase
{
    public static MyState Open { get; } = new(0, nameof(Open));
    public static MyState Closed { get; } = new(1, nameof(Closed));

    protected MyState(int index, string value) : base(index, value)
    {
    }
}

Add [SerializeReference] to gain inspector support.

public class SomeManager : MonoBehaviour
{
    [SerializeReference] public MyState InitialState;
    ...
}

Known Issues

  • Currently we compare the type in equals to make sure we don't compare frogs with apples. Possible overhead.

About

Strongly typed enum pattern for Unity

License:MIT License


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