fuqunaga / TexturePatchwork

Cut out any portion of a texture and paste it onto another texture.

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TexturePatchwork

Cut out any portion of a texture and paste it onto another texture.

texturepatchwork.mp4

Installation

Add the following address to UnityPackageManager.

https://github.com/fuqunaga/TexturePatchwork.git?path=/Packages/ga.fuquna.texturepatchwork

How To Use

Simply call the method

TexturePatchwork.Render()

or

Use TexturePatchworkBehaviour

  1. Attach a TexturePatchworkBehaviour Component to GameObeject.
  2. Set TexturePatchworkBehaviour.patchParameters.
  3. Get the output texture by patchParameters.Texture.

Reference

UV Texture - https://uvchecker.vinzi.xyz/

About

Cut out any portion of a texture and paste it onto another texture.

License:MIT License


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Language:C# 90.4%Language:ShaderLab 9.6%