James Redmond's starred repositories
openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
godot-jolt
Godot Jolt is a Godot extension that integrates the Jolt physics engine
NeuralAmpModelerPlugin
Plugin for Neural Amp Modeler
Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
GodotRetro
A pack of retro shaders to Godot!
uvpacker-blender-addon
Blender Addon for 3d-io's UV-Packer standalone plugin
layer_painter
Repository for the blender Layer Painter addon
JD-Miter-Box
polymodelling toolset
godot-jigglebones
An addon that brings jigglebones to Godot Engine 4.0.
godot-nishita-sky-with-volumetric-clouds
Dynamic sky with volumetric clouds in godot
godot_sdf_blender
Compose volumetric models using Signed Distance Fields
Godot-VertexAnimation-Demo
Vertex Animation Demo Project for Godot Engine v3.3+
godot_volumetric_smoke
A tiny experiment to recreate the volumetric smoke for Counter Strike 2 in Godot
Blender-Demos
Small Blender Demo files to share with people
GodotFluidCPU
2D-fluid simulation gdextension for Godot 4.x
unreal_tools
Blender 3D scripts for storing vertex data for use in a vertex shader.
blender-volume-mri
Blend file setup to convert any mesh into a 3D texture compatible with Godot
Nodegroups
A collection of free to use nodegroups, created in my videos or elsewhere
godot_sdf_blender
Compose volumetric models using Signed Distance Fields
VertexAnimationToolsforBlender
Some simple pythons scripts for baking vertex animation textures from Blender for Unreal