PanYupin's starred repositories

FastSAM

Fast Segment Anything

Language:PythonLicense:AGPL-3.0Stargazers:7116Issues:56Issues:190

DeepLX

DeepL Free API (No TOKEN required)

Language:GoLicense:MITStargazers:5537Issues:33Issues:89

one-person-businesses-methodology-v2.0

《一人企业方法论》第二版,也适合做其他副业(比如自媒体、电商、数字商品)的非技术人群。

Language:PHPLicense:NOASSERTIONStargazers:2454Issues:21Issues:2

LLamaSharp

A C#/.NET library to run LLM (🦙LLaMA/LLaVA) on your local device efficiently.

SmartEnum

A base class for quickly and easily creating strongly typed enum replacements in C#.

R3

The new future of dotnet/reactive and UniRx.

EmulatorJS

The official home of the EmulatorJS project

Language:JavaScriptLicense:GPL-3.0Stargazers:1358Issues:27Issues:622

Unity-UI-Rounded-Corners

This components and shaders allows you to add rounded corners to UI elements!

Language:C#License:MITStargazers:1276Issues:21Issues:39

UnityTimer

Powerful and convenient library for running actions after a delay in Unity3D.

Language:C#License:MITStargazers:897Issues:39Issues:12

unity-delaunay

A Delaunay/Voronoi library for Unity, and a simple destruction effect

Language:C#License:MITStargazers:774Issues:29Issues:8

RoslynClrHeapAllocationAnalyzer

Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.

Language:C#License:Apache-2.0Stargazers:645Issues:32Issues:58

LitMotion

Lightning-fast and Zero Allocation Tween Library for Unity.

Language:C#License:MITStargazers:604Issues:11Issues:26

Marching-cubes-on-Unity-3D

Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).

Language:C#License:MITStargazers:331Issues:19Issues:15

LeafPhysics

Unity Jobs based high performance particles

Language:C#License:MITStargazers:308Issues:11Issues:0

UnityRuntimePreviewGenerator

Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity

Language:C#License:MITStargazers:296Issues:12Issues:10

uPalette

Centralized management & batch change system of colors for Unity.

Language:C#License:MITStargazers:283Issues:6Issues:6

AC-Dialogue

Recreating the Dialogue system from Animal Crossing

Language:C#License:MITStargazers:201Issues:8Issues:2

unity-subdivision-surface

Loop subdivision surface algorithm implementation in Unity.

Language:C#License:MITStargazers:147Issues:7Issues:2

LucidRandom

Enhanced random number generator for Unity

Language:C#License:MITStargazers:103Issues:3Issues:1

Semantic-Fast-SAM

SSA + FastSAM/Semantic Fast Segment Anything , or Fast Semantic Segment Anything

XPool

Object pooling system for Unity.

Language:C#License:MITStargazers:58Issues:2Issues:9

unity-avatar-generation

A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

Language:C#License:MITStargazers:49Issues:3Issues:1

FileCounter

计算软件行数,合并输出代码文件,可供软件著作权申报用

LLAMASharpUnityDemo

This project serves as a simple example on how to integrate the LLAMASharp library into your Unity project.

Language:ShaderLabLicense:MITStargazers:39Issues:2Issues:7

SubSurf4Unity

Catmull-Clark Subdivision Surface algorithm for Skinned Mesh in Unity3d

Language:C#Stargazers:15Issues:4Issues:0

Marching-Cubes-Unity-Job-System

Visualizing scalar fields using the marching cubes algorithm. Implemented using Unity3D w. the Unity Job System & Burst compiler.

Language:C#Stargazers:11Issues:1Issues:0

unity-color-palette

A unity library for generating a color palette from an image inspired by Android's Palette API

Language:C#License:MITStargazers:10Issues:1Issues:0

Extensions

Convient extensions methods for unity.

Language:C#License:Apache-2.0Stargazers:8Issues:2Issues:0

NonlinearFilters

Bachelor's thesis - 3D denoising filters.

UnityTriangleNET

Snapshot of Christian Woltering's Triangle.NET (with docs)

License:MITStargazers:4Issues:0Issues:0