Giters
Cysharp
/
R3
The new future of dotnet/reactive and UniRx.
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Stargazers:
1501
Watchers:
35
Issues:
113
Forks:
58
Cysharp/R3 Issues
ReactiveProperty doesn't eliminate duplicate values when using OnNext()
Closed
15 days ago
Comments count
3
the best use case to integrate MessagePipe to R3?
Closed
15 days ago
Comments count
1
ChunkFrame() and custom FrameProvider
Closed
15 days ago
Comments count
2
Is there a plan to support DynamicData or to rebuild a similar implementation?
Closed
16 days ago
Comments count
1
Add documentation comment on all public methods/property
Updated
17 days ago
ReadOnlyReactiveProperty subscription problem after dispose
Closed
2 months ago
Comments count
5
Observable.Interval not returning int - Unity
Closed
21 days ago
Comments count
4
Have any plans to support Blazor-wasm?
Closed
a month ago
r3 vs rx.net
Closed
a month ago
Comments count
5
Debounce does not work in wpf
Updated
a month ago
Comments count
1
OnErrorResume did not work as expectation
Closed
a month ago
Comments count
1
Godot Error for reload editor
Updated
a month ago
Comments count
7
`R3Extensions.Blazor` does not work with Blazor 8 auto-rendering apps
Updated
a month ago
There is no Net8 version for WinUI3 Extensions package
Updated
2 months ago
Comments count
1
Is it excessive to have OnNextAsync on Subject?
Closed
2 months ago
Comments count
2
Add support for Uno Platform to `R3Extensions.WinUI3`
Updated
2 months ago
Comments count
1
Cant find similiar to Observable.FromCoroutine
Closed
2 months ago
Comments count
1
Combining ObservableList list of observables
Closed
2 months ago
Comments count
3
[Discuss] How to create a simple message system
Closed
2 months ago
Comments count
1
ObservePropertyChanged is not working on VS2019
Closed
2 months ago
Comments count
4
Second and subsequent Observable is not disposed on Switch
Closed
2 months ago
Comments count
2
Using Observable.Timer()
Closed
2 months ago
Comments count
1
Problem with installing the latest R3 version in Unity
Closed
2 months ago
Comments count
2
Subscribtion is not honored from gRPC thread call
Closed
2 months ago
Comments count
1
Error when added to project
Closed
2 months ago
Comments count
3
About CanExecute of ReactiveCommand
Closed
2 months ago
Comments count
2
wpf observable extensions
Closed
2 months ago
Comments count
2
potential Infinity loop with ReactiveProperty
Closed
2 months ago
Comments count
2
Unexpected behavior 2 in ReactiveProperty
Closed
2 months ago
Comments count
2
Unexpected behavior in ReactiveProperty
Closed
2 months ago
Comments count
3
OnNext is not called for new subscriptions after this.
Closed
2 months ago
Comments count
7
ObservableExtensions.CombineLatest -> Observable.CombineLatest
Updated
2 months ago
Join Dotnet Foundation
Closed
3 months ago
Comments count
3
Zip operator functionality issue
Updated
3 months ago
Comments count
3
SystemRuntime.CompilerServices.Unsafe missing
Closed
3 months ago
Comments count
8
Blazor Support
Closed
3 months ago
Comments count
4
SynchronizationContextTimeProvider
Closed
3 months ago
Confusion about migrating from ReactiveProperty
Closed
3 months ago
Comments count
12
validator of BindableReactiveProperty
Closed
3 months ago
Comments count
4
how to observe RoutedEventHandler?
Closed
3 months ago
Comments count
2
Add Observable.Chunk(count, skip)
Closed
3 months ago
Add Chunk(Func<ValueTask>)
Closed
3 months ago
awaitOperations -> awaitOperation
Closed
3 months ago
SerializableReactiveProperty not reactive to Untiy inspector changes?
Closed
3 months ago
Comments count
1
Add Observable.WhenAllAsync and Observable.WhenAnyAsync
Closed
3 months ago
Comments count
1
Type or namespace name Observable<> could not be found
Closed
3 months ago
Comments count
1
After installing R3 via git URL, I have nearly 400 compilation errors with R3 in my Unity3d project.
Closed
3 months ago
Comments count
2
FIX: Documentation for Godot
Closed
3 months ago
Comments count
1
ReactiveProperty re-subscription
Closed
3 months ago
Comments count
6
Is there "StartWith" compatiable method?
Closed
3 months ago
Comments count
2
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