Furkan Can TURAN's starred repositories
reverse-interview
Questions to ask the company during your interview
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
StableFluids
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
etx-tracer
Physically-based CPU and GPU ray-tracer
DualSense-Windows
Windows API for the PS5 DualSense controller
RenderPipelineShaders
Render Pipeline Shaders SDK
DataDrivenRendering
Data Driven Rendering repository
cgi-resources
List of some useful databases and resources for Computer Graphics
CIS-565-Final-VR-Raytracer
Real-time Global Illumination with Vulkan Ray Tracing API
awesome-mobile-graphics
A curated list of various learning resources for computer graphics on mobile devices.
FeaxRenderer
Directx 12 toy engine
DX12Renderer
A DirectX 12 Renderer