James's starred repositories
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
PcapPlusPlus
PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP and PF_RING.
Qt-Advanced-Docking-System
Advanced Docking System for Qt
bevy_rapier
Official Rapier plugin for the Bevy game engine.
cpp-peglib
A single file C++ header-only PEG (Parsing Expression Grammars) library
KDDockWidgets
KDAB's Dock Widget Framework for Qt
NintendoClients
Python package to communicate with Switch, Wii U and 3DS servers
ghost-on-github-pages
Ghost on Github Pages. Build and deploy Ghost for free in a few minutes.
strong_type
An additive strong typedef library for C++14/17/20
tacentview
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
ghost-static-site-generator
Generate a static site from ghost and deploy using a CI
buildscripts
Scripts for building devkitPro toolchains
purple-signald
Pidgin libpurple bridge to signald.
Wii-U-Firmware-Emulator
Emulates IOSU and part of Cafe OS
ghs-demangle
A name demangler for the ghs compiler used on Wii U.
ida_rpl_loader
IDA v7+ Wii U RPL Loader