Evandro Millian's repositories
jenkins-ue4
Automated Unreal Engine 4 Project Builds
GPUZen
contains the source code accompanying the book GPU Zen.
node-quartz
NodeJs Distributed Scheduling framework
UE4-GameLift
Unofficial AWS GameLift plugin for Unreal Engine
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
Unreal-FPS-Tutorial
Unreal Tutorial from https://docs.unrealengine.com/latest/INT/Programming/Tutorials/FirstPersonShooter/index.html
hmac_sha256_whitebox
C++14 HMAC SHA256 whitebox
multithreading-exercises
Multithreading exercises in Java and other languages
sprocketnes
NES emulator written in Rust
dve
Distributed Video Encoder
serverless-docker
Build serverless apps with Docker
SNES
SNES Assembly Programming
rust-chat
Simple chat service written in Rust, from scratch
SNES-Mode7
example code for Mode 7 perspective
mjpeg-camera
A node.js library and/or server for connecting to, recording from, and streaming mjpeg cameras.
CppCon2014
Speaker materials from CppCon 2014
UE4_Paper2D_2048
Unreal Engine 4 Paper2D clone of 2048 (http://gabrielecirulli.github.io/2048/)
openstrike
Libre reimplementation of Jungle and Desert Strike games
pong-by-joel
A simple pong game for SNES written in 65816 assembly.