PathTracing-MultiSample-test
A Test/gathering feedback for adding Multi-Sampling (more than 1 sample per animation frame) to the three.js PathTracing Renderer.
Game Engine Path Tracer
Added Controls (Desktop Only)
- '-' and '+' : Decrease/Increase Samples per frame (range: 1-100, note: a powerful dedicated GPU is needed beyond 4 samples)
- '<' and '>' : Decrease/Increase amount of previous Frame Blending (range: 0.0 - 0.98, not quite 1.0 or the image would never update)
LIVE MULTI-SAMPLE DEMOS
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Game Engine PathTracer Demo Shows a Dynamic scene
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Bi-Directional PathTracer Demo Shows a Static scene
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Transforming Quadric Geometry Demo Shows another Dynamic scene