IEC2D
Inertial Electrostatic Confinement in 2-dimensions
A game simulator of an IEC fusor that I will improve as my knowledge of particle system algorithems improves. There are improvements on the drawing board now, but I lack the knowledge to implement them in C or C++. As my knowledge of particle systems algorithems improves so too will IEC2D.
KEYBOARD CONTROL KEYS:
s d > toggles fullscreen.
space bar > deactivate center mass attraction power.
enter > spawn particles.
y u i o p > +/1/- power.
g h j k l > +/1/- air friction.
b n m > +/0/- gravity.