dzemz's repositories

HC

General purpose collision detection library for the use with LÖVE.

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cppcon2015

Repository for the slides and the code of my CppCon 2015 talks.

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easing

Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )

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dedit

Console text editor written in D

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opengui

Open source GUI framework for Unity

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CEGUI

mirror of upstream hg repo so we can use it as a git submodule

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goojs

3D WebGL engine.

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PixelKit-Bootstrap-UI-Kits

Free UI Kits built on Bootstrap for any developer that wants to build a cool looking and functional website. Enjoy!

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glsl-fast-gaussian-blur

optimized single-pass blur shaders for GLSL

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ThreeNodes.js

vvvv "clone" in javascript/webgl

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Squid

C# Realtime GUI System

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qchart.js

QML bindings for Chart.js

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dwindow

D language cross-platform window creation, OpenGL context initialization, event system and font support

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gxui

An experimental Go cross platform UI library.

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kiui

Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend

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Artemis-Cpp

A C++ port of Artemis Entity System Framework

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flexible

Reference implementation of Flexible Table Pattern for Data-Oriented Design

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LinkishLevelE

Level Editor for Linkish (Qt, C++)

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Bezier-Curves

Bezier curve are parametric curves, which are plotted on a given set of control points. Implemented is done using two methods for computing Bezier curve:: 1) Using Bernstein polynomial 2) De-Castljau's algorithm.

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Nodegraph

Custom nodegraph used a click and drag node based system to define new variables and custom command line arguments

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G4L

Modern OpenGL bindings for Lua

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