dzemz's repositories
HC
General purpose collision detection library for the use with LÖVE.
cppcon2015
Repository for the slides and the code of my CppCon 2015 talks.
easing
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
dedit
Console text editor written in D
opengui
Open source GUI framework for Unity
CEGUI
mirror of upstream hg repo so we can use it as a git submodule
goojs
3D WebGL engine.
PixelKit-Bootstrap-UI-Kits
Free UI Kits built on Bootstrap for any developer that wants to build a cool looking and functional website. Enjoy!
glsl-fast-gaussian-blur
optimized single-pass blur shaders for GLSL
ThreeNodes.js
vvvv "clone" in javascript/webgl
Squid
C# Realtime GUI System
qchart.js
QML bindings for Chart.js
dwindow
D language cross-platform window creation, OpenGL context initialization, event system and font support
gxui
An experimental Go cross platform UI library.
kiui
Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend
Artemis-Cpp
A C++ port of Artemis Entity System Framework
flexible
Reference implementation of Flexible Table Pattern for Data-Oriented Design
LinkishLevelE
Level Editor for Linkish (Qt, C++)
Bezier-Curves
Bezier curve are parametric curves, which are plotted on a given set of control points. Implemented is done using two methods for computing Bezier curve:: 1) Using Bernstein polynomial 2) De-Castljau's algorithm.
Nodegraph
Custom nodegraph used a click and drag node based system to define new variables and custom command line arguments
G4L
Modern OpenGL bindings for Lua