dzemz's repositories
AtomicGameEngine
The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C#, JavaScript, TypeScript, and C++ (http://www.AtomicGameEngine.com)
BansheeEngine
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bsf
Modern C++14 library for the development of real-time graphical applications
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
CocosSharp
CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
GD
:video_game: GDevelop is an open source HTML5 and native game creator requiring no coding skills.
hhvm
A virtual machine designed for executing programs written in Hack and PHP.
IntelliJ-EmmyLua
Lua IDE/Debugger Plugin for IntelliJ IDEA
LumixEngine
3D Game Engine
monaco-editor
A browser based code editor
nodeeditor
Qt Node Editor. Dataflow programming framework
OpenGL.Net
Modern OpenGL bindings for C#.
turf
Configurable C++ platform adapter
Urho3D
Cross-platform 2D and 3D game engine
uWebSockets
Simple, secure & standards compliant web I/O for the most demanding of applications
vscode-tips-and-tricks
Collection of helpful tips and tricks for VS Code.