dung-huynh / story-unity3D

Horror Game Development

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Story

Why is it here?

This game project was unfortunately not finished because I had been working with many other different projects. This one is a small side-project which I used to practice my programming and game development skills. It turned out that I could not manage to complete this; therefore, I uploaded it here for you to develop and work on the game in your own way.

What has been done in my development process?

The environment is complete; the whole game proceeds within a house. The algorithms are lacking.

Getting Started

Original Idea

Furniture being moved, objects dropping on the floor, banging noises on the wall, and followed by many unexplainable incidents, the house is like haunted; the player (the owner of the house) has to figure out what causes it.

This project is built with:

  • Unity3D - Game Engine
  • Blender - 3D Modeling (small detailed model)
  • SketchUp - 3D Modeling (big generic model)

Installing the Project:

Download the project, open it, run the Scene file, and you can start to work on it immediately!

Screenshots

Kitchen Living Room Living Room Living Room Hall

About

Horror Game Development


Languages

Language:C# 54.8%Language:HLSL 23.3%Language:ShaderLab 21.9%