Mitchell Doughty's starred repositories
MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
sensel-api
Sensel API for communicating with Sensel devices.
FanControl.Releases
This is the release repository for Fan Control, a highly customizable fan controlling software for Windows.
NRSDK-MRTK-Samples
A sample project providing compatibility with NRSDK features such as hand tracking, to Microsoft's Mixed reality Toolkit (MRTK).
xenia-canary
Xbox 360 Emulator Research Project
hmd-ego-pose
A single-shot learning-based approach to hand and object pose estimation, made available on a head-mounted display.
MixedReality-GraphicsTools-Unity
Graphics tools and components for developing Mixed Reality applications in Unity.
psi-samples
Code samples that demonstrate how to use Microsoft's Platform for Situated Intelligence
TexturePaint
Painting directly in mesh textures in Unity 3d with shaders
EverythingToolbar
Everything integration for the Windows taskbar.
PassthroughMeasure
Use your Oculus Quest with Passthrough as a tape measure
Monocular-Human-Pose-Estimation-Unity-Barracuda
RGB-based human pose estimation from a webcam in Unity using Vuforia and Barracuda with Pose-ResNet-50 and MiDaS
EldenRingFpsUnlockAndMore
A small utility to remove frame rate limit, change FOV, add widescreen support and more for Elden Ring
UnityVolumeRendering
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!