Dmytro Banin (dmyyy)

dmyyy

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Location:Seattle, WA

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Dmytro Banin's starred repositories

quill

A reactive UI framework for Bevy

Language:RustLicense:Apache-2.0Stargazers:58Issues:0Issues:0

quartz

visual programming and dsp playground

Language:RustLicense:Apache-2.0Stargazers:55Issues:0Issues:0

Flecs-Rust

a Rust API for Flecs : a fast entity component system (ECS)

Language:RustLicense:MITStargazers:77Issues:0Issues:0

bevy_animation_graph

Animation graphs in Bevy!

Language:RustLicense:Apache-2.0Stargazers:93Issues:0Issues:0

soa-rs

An SoA library for Rust

Language:RustLicense:MITStargazers:100Issues:0Issues:0
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bevy_flurx

Allows you to write sequential description of processes involving delays, user input, and other waits.

Language:RustLicense:Apache-2.0Stargazers:48Issues:0Issues:0
Language:RustLicense:Apache-2.0Stargazers:22Issues:0Issues:0

bevy_xpbd_interp

A simple library for interpolation of bevy_xpbd rigidbodies

Language:RustStargazers:15Issues:0Issues:0
Language:RustLicense:Apache-2.0Stargazers:54Issues:0Issues:0

bevy_reactor

Fine-grained reactivity framework for Bevy.

Language:RustStargazers:66Issues:0Issues:0

bevy_defer

A simple asynchronous runtime for executing async coroutines in the bevy engine.

Language:RustLicense:Apache-2.0Stargazers:44Issues:0Issues:0

bevy_serde_lens

Stateful, structural and pretty serialization framework for the bevy engine.

Language:RustLicense:Apache-2.0Stargazers:17Issues:0Issues:0

rust-magic-patterns

Magical Rust patterns laid out and simplified

Language:RustStargazers:1079Issues:0Issues:0

polyform

Immutable mesh processing library

Language:GoLicense:MITStargazers:70Issues:0Issues:0

bevy_tween

Flexible tweening plugin library for Bevy.

Language:RustLicense:Apache-2.0Stargazers:84Issues:0Issues:0

seldom_state

Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.

Language:RustLicense:Apache-2.0Stargazers:175Issues:0Issues:0

bevy_wind_waker_shader

A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker

Language:RustLicense:Apache-2.0Stargazers:40Issues:0Issues:0

Asynchronous-Programming-in-Rust

Asynchronous Programming in Rust, published by Packt

Language:RustLicense:MITStargazers:137Issues:0Issues:0

fast_voxel_traversal

Fast and simple voxel traversal algorithm through a 3D space partition.

Language:C++License:MITStargazers:138Issues:0Issues:0

ghx_proc_gen

2D & 3D procedural generation with WFC/Model synthesis in Rust

Language:RustLicense:Apache-2.0Stargazers:43Issues:0Issues:0

Bevy-integration-testing-toolkit

Tool for integration testing apps built in the bevy game engine.

Language:RustStargazers:11Issues:0Issues:0

Weylus

Use your tablet as graphic tablet/touch screen on your computer.

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GDMC

This is the framework for the Generative Design in Minecraft Competition

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Language:RustLicense:MITStargazers:35Issues:0Issues:0

bevy_procedural_grass

A bevy plugin for rendering grass

Language:RustLicense:Apache-2.0Stargazers:48Issues:0Issues:0

bevy_async_task

Cross-platform ergonomic abstractions for async programming in Bevy.

Language:RustLicense:Apache-2.0Stargazers:60Issues:0Issues:0

rustgym

Leetcode Solutions in Rust, Advent of Code Solutions in Rust and more

Language:RustLicense:MITStargazers:873Issues:0Issues:0

bevy_camera_shake

A plugin for the Bevy game engine that adds camera shake to cameras.

Language:RustLicense:Apache-2.0Stargazers:22Issues:0Issues:0