matt's repositories
aim_trainer
Aim Trainer focused on different/unique input methods (using a drawing tablet)
vulkan_pt
Path Tracing Experiments in Vulkan
vk_rt_simple
Simple Raytracing demo in Vulkan
mu0_interpreter
Interpreter for the theoretical mu0 processor with visualisation tools
ioq3
Hacking quake to add support for different inputs
pt
Path Tracer in C
tkinter_bh
Bullet Hell-esque game in python + tkinter
bin2img
Simple binary to image generator using an algorithm I saw on twitter
utils-c
a standard set of utilities for c
path_tracer
A path tracer in c
dotfiles
dotfiles
AOC2022
Bad solutions (gave up)
common_cxx
Common code used throughout my cpp code bases, with type aliases, graphics wrappers, la and other utilities
npendulum-cpp
N-Pendulum simulation using c++
gpu-life
game of life on the gpu with c
mandelzig
trying out zig with the mandelbrot set
antsy
ant simulation in zig
fftify
Fun with the fft and pipes
clap
Command Line Argument Processor in C
kmeans-img
k-means algorithm in C
wvk
c vulkan wrapper (experimental)
audio_vis.py
audio visualizer in python
cuts
C Unit Testing System
cbt
C Build Tool
simple_fluid_sim
Simple single pass fluid simulation with sokol
shadertoy
shadertoy-like environment in c++
mandelbrotesque
mandel brot like experiments
odin_project_foundations
All of the odin project foundations lessons
rt_d
Raytracing in the d language
shadertoy_cpp
shadertoy implementation in circle cpp/spirv shaders in a single translation unit (hopefully)