dinismf / skeletal_animation_tutorial

Skeletal animation tutorial project written in C++, OpenGL and GLSL.

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Description

This is a tutorial project created by me to support a lecture I gave to final year computer games programming students (De Montfort University) on how to import and animate a skeletal mesh in C++, and use OpenGL and GLSL for rendering. The model vertices and animation keyframe data were imported using the Assimp library.

The main files of interest are *[https://github.com/dinismf/skeletal_animation_tutorial/blob/master/TeapotAD/SkeletalModel.h]

Developed in Visual Studio 2015.

Dependencies

*GLFW *glm *Assimp

Preview

Credit

OGLDEV

About

Skeletal animation tutorial project written in C++, OpenGL and GLSL.


Languages

Language:HTML 66.6%Language:C++ 27.8%Language:C 4.1%Language:Objective-C 0.5%Language:CSS 0.4%Language:JavaScript 0.4%Language:CMake 0.1%Language:GLSL 0.0%