Dimev's repositories

Realistic-Atmosphere-Godot-and-UE4

A realistic atmosphere material for both the Godot game engine and Unreal Engine 4

Language:GDScriptLicense:MITStargazers:157Issues:11Issues:8

shadertoy-to-unreal-engine

Guide for converting shadertoy shaders to ue4

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mininotes

Tiny notetaking app, to explain text layout for text editors

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grail-rs

Rust speech synth

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lodtree

A simple rust library to help create octrees and quadtrees for chunked level of detail

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Spacy-SVO-extraction

small example on how to get SVO (subject, verb, object) information from an input, as well as whether that input was a question.

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Godot-Low-Poly

Provides a simple low-poly shader for zylann's terrain plugin

atmosphere-shader

A standalone atmosphere shader

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shadercrab

A simple single buffer shadertoy emulator

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tramded

Tram 22 status checker with webhooks

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fof-synth

Simple FOF synthesizer

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slsg

A lua static site generator

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wgpu-multi-draw-perf

(multi) draw indirect performance testing

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy-vxgi

Voxel cone traced GI for bevy

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dfdx

Deep learning in Rust, with shape checked tensors and neural networks

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dimev.github.io

Personal website

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Flowerbot

A simple chatbot in python.

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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HexoDSP

Comprehensive DSP graph and synthesis library for developing a modular synthesizer in Rust, such as HexoSynth.

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Water_Temple_Godot-Demo

Demo scene showcasing Godot global illumination, reflections, water refractions, and other rendering features.

License:MITStargazers:0Issues:1Issues:0