Yannick Comte's starred repositories
OpenAI-API-dotnet
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
unitypackage_godot
Import assets from UnityPackage files into Godot
SteamVR-OSVR
An OSVR plugin for SteamVR, providing SteamVR support for OSVR HMDs.
UE4GamepadUMG
Unreal Engine 4 gamepad plugin so you can use a gamepad like a mouse in UMG
BlazeFaceBarracuda
BlazeFace face detection model for Unity Barracuda
UnrealExamples
ReadyPlayerMe integration into UE5 examples
OpenXR-Vk-D3D12
OpenXR API layer to run Vulkan applications with OpenXR runtimes that have support for Direct3D 12.
GenericFoliage
Spawn foliage using geospatial data in UE5
OpenAI.Net
An unofficial .NET wrapper for the OpenAI API to access GPT-3
rpm-unreal-sdk
Ready Player Me Unreal SDK
SDL2-Android
SDL2 on Android - easy build process
OpenXR.NET
This repository contains low-level bindings for OpenXR used in Evergine
jsbsimcommander
JSBSim Commander is a GUI front-end for the development of aircraft flight models for the JSBSim flight dynamics model (used by FlightGear, etc.).
SimpleRotors
A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.
chatmachine
A chatbot in C++ implementing AIML.
CesiumFoliageExample
An example UE5 project using the GenericFoliage plugin
OSVR-Opentrack
Opentrack plugin for OSVR
steamvr-osvr-noobs-x64
SteamVR-OSVR HDK2 prebuilt ddl binaries for x64 Windows 10
CesiumGenericFoliage
GenericFoliage with Cesium for Unreal plugin
pipistrel-virus-sw
Pipistrel Virus SW for FlighGear.