Yannick Comte (demonixis)

demonixis

Geek Repo

Company:Demonixis Games

Location:France

Home Page:https://www.demonixis.net

Twitter:@CYannick

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Yannick Comte's starred repositories

OpenAI-API-dotnet

An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API

Language:C#License:NOASSERTIONStargazers:1773Issues:64Issues:150

jsbsim

An open source flight dynamics & control software library

Language:C++License:LGPL-2.1Stargazers:1245Issues:56Issues:319

unitypackage_godot

Import assets from UnityPackage files into Godot

Language:GDScriptLicense:MITStargazers:569Issues:17Issues:29

OSVR-Core

The core libraries, applications, and plugins of the OSVR software platform.

Language:C++License:Apache-2.0Stargazers:326Issues:78Issues:345

SteamVR-OSVR

An OSVR plugin for SteamVR, providing SteamVR support for OSVR HMDs.

Language:C++License:Apache-2.0Stargazers:137Issues:54Issues:84

UE4GamepadUMG

Unreal Engine 4 gamepad plugin so you can use a gamepad like a mouse in UMG

Language:C++License:MITStargazers:122Issues:15Issues:8

BlazeFaceBarracuda

BlazeFace face detection model for Unity Barracuda

Language:C#License:Apache-2.0Stargazers:86Issues:4Issues:4

FITD

Free in the Dark, a Alone in the Dark engine reimplementation.

Language:C++License:GPL-2.0Stargazers:79Issues:4Issues:3

UnrealExamples

ReadyPlayerMe integration into UE5 examples

Language:C++License:MITStargazers:62Issues:8Issues:4

OpenXR-Vk-D3D12

OpenXR API layer to run Vulkan applications with OpenXR runtimes that have support for Direct3D 12.

Language:C++License:MITStargazers:57Issues:2Issues:0

GenericFoliage

Spawn foliage using geospatial data in UE5

Language:C++License:Apache-2.0Stargazers:41Issues:5Issues:1

OpenAI.Net

An unofficial .NET wrapper for the OpenAI API to access GPT-3

Language:C#License:MITStargazers:24Issues:5Issues:4

rpm-unreal-sdk

Ready Player Me Unreal SDK

Language:C++License:NOASSERTIONStargazers:19Issues:5Issues:5

SDL2-Android

SDL2 on Android - easy build process

OpenXR.NET

This repository contains low-level bindings for OpenXR used in Evergine

Language:C#License:MITStargazers:15Issues:18Issues:1

jsbsimcommander

JSBSim Commander is a GUI front-end for the development of aircraft flight models for the JSBSim flight dynamics model (used by FlightGear, etc.).

Language:C++License:GPL-2.0Stargazers:15Issues:7Issues:1
Language:C++License:MITStargazers:14Issues:0Issues:0

c152

Flightgear c152 project

License:GPL-2.0Stargazers:8Issues:0Issues:0

SimpleRotors

A simple, configurable aerodynamic rotor blade that applies lift at its location. Includes flyable example helicopter.

Language:C#License:MITStargazers:8Issues:0Issues:0

chatmachine

A chatbot in C++ implementing AIML.

Language:C++License:Apache-2.0Stargazers:8Issues:1Issues:1

CesiumFoliageExample

An example UE5 project using the GenericFoliage plugin

Language:C#License:Apache-2.0Stargazers:8Issues:2Issues:2

OSVR-Opentrack

Opentrack plugin for OSVR

c150

Flightgear Cessna 150

Language:C++Stargazers:4Issues:0Issues:0

steamvr-osvr-noobs-x64

SteamVR-OSVR HDK2 prebuilt ddl binaries for x64 Windows 10

Stargazers:3Issues:0Issues:0

yaamatic

Yet Another AeroMATIC, a FlightGear FDM generator

Language:PythonStargazers:2Issues:0Issues:0

CesiumGenericFoliage

GenericFoliage with Cesium for Unreal plugin

Language:C++License:Apache-2.0Stargazers:2Issues:3Issues:0

pipistrel-virus-sw

Pipistrel Virus SW for FlighGear.

License:GPL-2.0Stargazers:1Issues:0Issues:0

Robinson

R22 Robinson Beta II for Flightgear and JSBSim

Stargazers:1Issues:0Issues:0