Dan Kersten's starred repositories
Fractal_Engine
WIP 3D game engine with editor and other stuff
limitless-engine
OpenGL C++ Graphics Engine
roguelike-celebration-2020
Code for my Procedural Map Generation talk at the Roguelike Celebration 2020
shadow-cljs-tailwindcss
shadow-cljs + tailwindcss
nerd-fonts
Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
glsl-tone-map
A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
odoyle-rules
A rules engine for Clojure(Script)
plymouth-dandelion
Dandelion theme for the Plymouth graphical boot system
cpp-utilities
Miscellaneous C++11 utility classes and functions
honeybadger
A Clojure library for reporting errors to Honeybadger.
accessible-engine
:video_game: :wheelchair: Accessible Game Engine
timbre-json-appender
JSON appender for Timbre
visibility
Simple sweep line visibility polygon algorithm implementation
sequentity
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT