Dan Kersten's repositories
BloodFarmers
The C++ "engine" for a game.
gdnative-tutorial
Sample code for GDNative tutorial
sophia-engine
2.5D fixed-camera-3D Game Engine
physfs-hpp
physfs.hpp lightweight C++ layer for PhysicsFS
reframe-talk
Clojurescript talk about re-frame for Clojure Ireland
.spacemacs.d
Master race editor configuration
clojure-ireland-pixicljs-talk
Code for Clojure Ireland talk on using PIXI.js from clojurescript
clurichaun
Clurichaun is a ClojureScript-based game engine
database.sql.hikaricp
Integrant methods for a SQL database connection pool
dawn-script
Scripting system used by cryptocurrency trading bot
decimal_for_cpp
Decimal data type for C++
pathfinding-talk
Code for Clojure Ireland talk on Breadth-first, Dijkstra & A* search for use in pathfinding
reframe-pixi
pixi.js experiments in clojurescript and re-frame
sherlock-and-array
Project skeleton for Clojure Ireland/Functional Kubs coding kata meetup
yodeswap-default-tokenlist
Default tokenlist on Yodeswap