daering

daering

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Order-Independent-Transparency-GPU

Order Independent Transparency via Linked List Sorting on GPU

Language:C++Stargazers:74Issues:0Issues:0

gapid

Graphics API Debugger

Language:GoLicense:Apache-2.0Stargazers:2197Issues:0Issues:0

SHRotation

Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)

Language:C++License:MITStargazers:55Issues:0Issues:0

SDF-UI

WebGL node editor for Signed Distance Functions

Language:JavaScriptLicense:MITStargazers:109Issues:0Issues:0

TextureSynthesis

Texture synthesis from examples

Language:C#License:NOASSERTIONStargazers:952Issues:0Issues:0

deep-image-prior

Image restoration with neural networks but without learning.

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sparse-voxel-octrees

CPU Sparse Voxel Octree Implementation

Language:C++License:NOASSERTIONStargazers:703Issues:0Issues:0

VoxelSpace

Terrain rendering algorithm in less than 20 lines of code

Language:CLicense:MITStargazers:5895Issues:0Issues:0

WebGL-Clustered-Deferred-Forward-Plus

Clustered Deferred and Clustered Forward Plus Shading in WebGL

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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altWinDirStat

An unofficial modification of WinDirStat

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FasTC

A fast texture compressor for various formats

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ltc_code

Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"

Language:PHPLicense:NOASSERTIONStargazers:399Issues:0Issues:0

reshade-shaders

A collection of post-processing shaders written for ReShade.

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shader-printf

Simple printf functionality for GLSL.

Language:CLicense:MITStargazers:231Issues:0Issues:0

Asylum_Tutorials

Code for tutorials posted on my blog.

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litegraph.js

A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.

Language:JavaScriptLicense:MITStargazers:5715Issues:0Issues:0

MTuner

MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms

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Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

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Broxy

Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation

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agglomerative-hierarchical-clustering

Implements the Agglomerative Hierarchical Clustering algorithm.

Language:CLicense:MITStargazers:65Issues:0Issues:0

lolremez

📈 Polynomial Approximations using the Remez Algorithm

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MiniEngineAO

SSAO image effect from Microsoft MiniEngine, ported to Unity.

Language:C#License:MITStargazers:503Issues:0Issues:0

acl

Animation Compression Library

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v-hacd

Automatically exported from code.google.com/p/v-hacd

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snelly

A WebGL SDF pathtracer

Language:HTMLLicense:MITStargazers:374Issues:0Issues:0

DFVolume

Distance-field volume generator for Unity

Language:C#License:MITStargazers:180Issues:0Issues:0

gpuvis

GPU Trace Visualizer

Language:C++License:MITStargazers:824Issues:0Issues:0

Mesh-processing-library

C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998

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RuntimeCompiledCPlusPlus

Change C++ code at runtime

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