daering's starred repositories
Order-Independent-Transparency-GPU
Order Independent Transparency via Linked List Sorting on GPU
SHRotation
Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)
TextureSynthesis
Texture synthesis from examples
deep-image-prior
Image restoration with neural networks but without learning.
sparse-voxel-octrees
CPU Sparse Voxel Octree Implementation
VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
WebGL-Clustered-Deferred-Forward-Plus
Clustered Deferred and Clustered Forward Plus Shading in WebGL
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
altWinDirStat
An unofficial modification of WinDirStat
reshade-shaders
A collection of post-processing shaders written for ReShade.
shader-printf
Simple printf functionality for GLSL.
Asylum_Tutorials
Code for tutorials posted on my blog.
litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
agglomerative-hierarchical-clustering
Implements the Agglomerative Hierarchical Clustering algorithm.
MiniEngineAO
SSAO image effect from Microsoft MiniEngine, ported to Unity.
Mesh-processing-library
C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998
RuntimeCompiledCPlusPlus
Change C++ code at runtime