crookookoo / handUI

UI elements and prototyping tools for hands

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HandUI

This repo contains examples of UI design for tracked hands in AR/VR featuring remote interaction, and some general hand-related components and utilities that I use for rapid prototyping. HandUI works with Leap Motion’s API.

Watch video    ·    Download demo (Vive/Oculus + Leap Motion)

Included examples

Model TRS

Hoop affordance for translating, rotating, and scaling a 3D model.

Model TRS

"IoT" interactions

Examples of far-range interaction via raycast direction & pinch. Static display of contextual information, sigle value drag ajustment, binary pinch-click to expand a more complex piece of UI.

IoT

Pinch keyboard

Non-physical near-range interaction with raycast and pinch.

Pinchy keyboard

Diorama terrain map

Parabolic extensions to increase reach over a large virtual map object.

Map

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UI elements and prototyping tools for hands

License:MIT License


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Language:C# 90.5%Language:ShaderLab 9.5%