Colby Terry's starred repositories
awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
AwesomeCppGameDev
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
ShaderTutorials
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Sonic-1-2-2013-Decompilation
A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
RomPatcher.js
An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.
SuperMarioBros-C
An attempt to translate the original Super Mario Bros. for the NES to readable C/C++
unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
awesome-haxe-gamedev
Resources for game development on haxe
awesome-n64-development
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
OpenVTuberProject
Open Vtuber project containing all sub projects
superbomberman
Disassembly and remade build system for SNES game Super Bomberman
playbuffer
A single-header C++ library for making simple 2D games
MetroidMMC3
Metroid for NES in 6502 Assembly, MMC3 port.
phaser-template
Template for games with a tech stack that includes Phaser3, React, Parcel, and more!