Colby Terry's starred repositories
awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
PixelVision8
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
AwesomeCppGameDev
A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
ShaderTutorials
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Sonic-1-2-2013-Decompilation
A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
RomPatcher.js
An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.
SuperMarioBros-C
An attempt to translate the original Super Mario Bros. for the NES to readable C/C++
unity-genshin-impact-movement-system
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
awesome-haxe-gamedev
Resources for game development on haxe
awesome-n64-development
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
OpenVTuberProject
Open Vtuber project containing all sub projects
playbuffer
A single-header C++ library for making simple 2D games
superbomberman
Disassembly and remade build system for SNES game Super Bomberman
MetroidMMC3
Metroid for NES in 6502 Assembly, MMC3 port.
phaser-template
Template for games with a tech stack that includes Phaser3, React, Parcel, and more!