Ignacio del Barrio (coingod)

coingod

Geek Repo

Location:Buenos Aires, Argentina

Home Page:http://natus.io

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Ignacio del Barrio's starred repositories

3DGameEngine

thebennybox 3D Engine Tutorial Files

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brick

A solid, modern, not-so-opinionated front-end starting point.

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json-server

Get a full fake REST API with zero coding in less than 30 seconds (seriously)

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react-daily-ui

100 Days of React UI Interfaces - https://codepen.io/collection/DoLZRm/4/

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medium-clone-on-node

clone Medium on Nodejs and Reactjs

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reactide

Reactide is the first dedicated IDE for React web application development.

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LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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DirectXMesh

DirectXMesh geometry processing library

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DirectXTex

DirectXTex texture processing library

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DeferredShadingD3D12

A deferred shading implementation with DirectX 12

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WickedEngine

3D engine with modern graphics

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SurrealGrassShader

PBR Grass Geometry shader for Unity

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gl-engine

Rendering Engine using C++ and OpenGL

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EtherealEngine

C++ Game Engine and Editor

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PBR

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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VoxelConeTracing

Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.

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CoreFramework

Common core framework for implementing Global Illumination techniques

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VCTRenderer

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/

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gi2d

Global Illumination in 2D

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GlobalIllumination

Some algorithms for global illumination in OpenGL + GLSL

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PBGI

Point Based Global Illumination

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SEGI

A fully-dynamic voxel-based global illumination system for Unity

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vgax

VGA library for Arduino UNO

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javascript

JavaScript Style Guide

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forem

For empowering community 🌱

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sass-boilerplate

A boilerplate for Sass projects using the 7-1 architecture pattern from Sass Guidelines.

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renderdoc

RenderDoc is a stand-alone graphics debugging tool.

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bulma

Modern CSS framework based on Flexbox

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Skeleton

Skeleton: A Dead Simple, Responsive Boilerplate for Mobile-Friendly Development

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