Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.
For this project, we plan to work with the Lua language, which both of us are new to. We want to start off by exploring Lua’s support for multiple paradigms. Following that, we also want to develop a simple 2D game in Lua using the Corona game engine. Using this game, we plan to study the runtime of the game engine in more detail, and possibly implement optimizations to the runtime for our game.
Week - 4: Learn Lua syntax and setup
Week - 5: Learn different paradigms & Explore Corona SDK - 2D Game Engine
Week - 6: Putting together building blocks for the game
Week - 7: Extend game into the OOP paradigms
Week - 8: Explore runtime for game and perform code profiling
Week - 9: Presentations and Documentation
Every week, we will track our progress in progress.md
within the week's folder, and include relevant files there too.