codesavory / lua-corona-play

Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.

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lua-corona-play

Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.

Vision

For this project, we plan to work with the Lua language, which both of us are new to. We want to start off by exploring Lua’s support for multiple paradigms. Following that, we also want to develop a simple 2D game in Lua using the Corona game engine. Using this game, we plan to study the runtime of the game engine in more detail, and possibly implement optimizations to the runtime for our game.

Project Plan

Week - 4: Learn Lua syntax and setup

Week - 5: Learn different paradigms & Explore Corona SDK - 2D Game Engine

Week - 6: Putting together building blocks for the game

Week - 7: Extend game into the OOP paradigms

Week - 8: Explore runtime for game and perform code profiling

Week - 9: Presentations and Documentation

Notes

Every week, we will track our progress in progress.md within the week's folder, and include relevant files there too.

About

Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.


Languages

Language:Lua 99.4%Language:Shell 0.6%