Suriya D Murthy's repositories

3d_avatar_pipeline

Realistic 3D Avatar Pipeline using PIFuHD - Pixel Aligned Implicit Functions and RigNet - Neural Rigging Network

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IMAGEimate

IMAGEimate is an end-to-end pipeline to create realistic animatable 3D avatars from a single image using neural networks

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EverythingCG

Knowledge hub to share and learn the state-of-the-art developments in computer graphics.

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Indoor-Localization-of-Mobile-Robots

The source files accompanying our research paper titled - "A Robust Approach for Improving the Accuracy of IMU based Indoor Mobile Robot Localization".

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very-own-path-tracer

Path tracer built from scratch in C++

3D-Cloud-Renderer

Simulating a 3D cloud renderer using Flask, AWS S3 and 3ds Max

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mixed_and_augmented_reality

Mixed and Augmented Reality Projects based on OpenCV, OpenGL and Open3D

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RayTracer_Course

Repository containing project from course on advanced image synthesis implementing the rendering technique of ray tracing.

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pbrt-plusplus

This is where I will be tracking my progress of implementing the PBRT Textbook - Physically Based Rendering from Theory to Implementation

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codesavory.github.io

My personal website and portfolio

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DeepMimic

Motion imitation with deep reinforcement learning.

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hololens_development_fundamentals

Following the guide from pluralsight Hololens guide

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learn-raytracing

to make smallpt bigger

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lua-corona-play

Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.

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MotionDetection-GestureLibrary-Processing

A set of motion detection based gesture control library for Processing

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NLP-progress

Repository to track the progress in Natural Language Processing (NLP), including the datasets and the current state-of-the-art for the most common NLP tasks.

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OBJ-Loader

A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.

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Open3D

Open3D: A Modern Library for 3D Data Processing

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PathTracer_Course

Repository containing project from course on advanced image synthesis extendering the rendering technique of ray tracing to unbiased monte carlo based path tracer.

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Rasterizer

Built a simple rasterizer to understand the graphics pipeline

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Rasterizer_Course

Repository containing project from introductory course on computer graphics understanding the graphics pipeline through rasterization

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requests-for-research

A living collection of deep learning problems

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Reyes_Renderer

Implementation of the Reyes Architecture used in Pixar's Renderman

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simit

A language for computing on sparse systems

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SkeletonVisualizationApp

3D Skeleton Visualization Appliction built using C++, Qt, OpenGL and CMake

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stable3D

Using stable diffusion, Nvidia Omniverse and PiFU to create realistic 3D Human avatars

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stanford_self_driving_car_code

Stanford Code From Cars That Entered DARPA Grand Challenges

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w21

Website https://ucsb-cs32.github.io/w21/

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