Suriya D Murthy's repositories
3d_avatar_pipeline
Realistic 3D Avatar Pipeline using PIFuHD - Pixel Aligned Implicit Functions and RigNet - Neural Rigging Network
IMAGEimate
IMAGEimate is an end-to-end pipeline to create realistic animatable 3D avatars from a single image using neural networks
EverythingCG
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
Indoor-Localization-of-Mobile-Robots
The source files accompanying our research paper titled - "A Robust Approach for Improving the Accuracy of IMU based Indoor Mobile Robot Localization".
very-own-path-tracer
Path tracer built from scratch in C++
3D-Cloud-Renderer
Simulating a 3D cloud renderer using Flask, AWS S3 and 3ds Max
mixed_and_augmented_reality
Mixed and Augmented Reality Projects based on OpenCV, OpenGL and Open3D
RayTracer_Course
Repository containing project from course on advanced image synthesis implementing the rendering technique of ray tracing.
pbrt-plusplus
This is where I will be tracking my progress of implementing the PBRT Textbook - Physically Based Rendering from Theory to Implementation
codesavory.github.io
My personal website and portfolio
hololens_development_fundamentals
Following the guide from pluralsight Hololens guide
learn-raytracing
to make smallpt bigger
lua-corona-play
Building a game using Corona Game Engine based on Lua, exploring the features of Lua to optimize game runtimes.
MotionDetection-GestureLibrary-Processing
A set of motion detection based gesture control library for Processing
NLP-progress
Repository to track the progress in Natural Language Processing (NLP), including the datasets and the current state-of-the-art for the most common NLP tasks.
OBJ-Loader
A C++ OBJ Model Loader that will parse .obj & .mtl Files into Indices, Vertices, Materials, and Mesh Structures.
PathTracer_Course
Repository containing project from course on advanced image synthesis extendering the rendering technique of ray tracing to unbiased monte carlo based path tracer.
Rasterizer
Built a simple rasterizer to understand the graphics pipeline
Rasterizer_Course
Repository containing project from introductory course on computer graphics understanding the graphics pipeline through rasterization
requests-for-research
A living collection of deep learning problems
Reyes_Renderer
Implementation of the Reyes Architecture used in Pixar's Renderman
simit
A language for computing on sparse systems
SkeletonVisualizationApp
3D Skeleton Visualization Appliction built using C++, Qt, OpenGL and CMake
stanford_self_driving_car_code
Stanford Code From Cars That Entered DARPA Grand Challenges