code:blep (code-blep)

code-blep

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pocketbase

Open Source realtime backend in 1 file

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

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mac-precision-touchpad

Windows Precision Touchpad Driver Implementation for Apple MacBook / Magic Trackpad

Language:CLicense:NOASSERTIONStargazers:8992Issues:199Issues:503

TagStudio

A User-Focused Photo & File Management System

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framework

Node.js framework

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Papercut-SMTP

Papercut SMTP -- The Simple Desktop Email Server

UnityExplorer

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

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Voxelman

Unity DOTS/ECS example

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openupm

OpenUPM - Open Source Unity Package Registry (UPM)

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unity-voxel

Mesh voxelization for Unity.

Language:C#License:MITStargazers:1410Issues:55Issues:15

kirby

Kirby's core application folder

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unity-atoms

⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

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UnityBezierSolution

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

Language:C#License:MITStargazers:1160Issues:39Issues:18

GOAP

A multi-threaded GOAP system for Unity

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demilib

A library of various utilities and tools for Unity (alpha)

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Unity-URP-Outlines

A custom renderer feature for screen space outlines

Language:C#License:MITStargazers:575Issues:13Issues:37

json-flatfile-datastore

Simple JSON flat file data store with support for typed and dynamic data.

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OptimizedRopesAndCables

Creates a fake simulated rope, connecting between 2 point.

Language:C#License:MITStargazers:288Issues:5Issues:1

dotnet-licence-key-generator

Key Generation and Verification System component .NET Core 1.0+, .NET Framework 4.5+

NewGraph

A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.

Language:C#License:MITStargazers:234Issues:6Issues:50

UnityProjectCloner

A tool to let the user to create a duplicate project that links back to the original, for multiplayer testing

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unity-quickhull

An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls

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UnityGrassIndirectRenderingExample

An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

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WindowScrape

Used in personal scripting for manipulating external applications and their windows.

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Unity2DPixelPerfectCollider

Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfect colliders.

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VariableGridLayoutGroup

A custom Unity UI layout component, allowing a grid to have variable size columns and rows.

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UniGame.GameFlow

Reactive node system for Unity

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Tranzmit

An Event system for Unity 3D with multi-level error checking and visual feedback.

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