code:blep's starred repositories
pocketbase
Open Source realtime backend in 1 file
mac-precision-touchpad
Windows Precision Touchpad Driver Implementation for Apple MacBook / Magic Trackpad
Papercut-SMTP
Papercut SMTP -- The Simple Desktop Email Server
UnityExplorer
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
unity-voxel
Mesh voxelization for Unity.
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Unity-URP-Outlines
A custom renderer feature for screen space outlines
json-flatfile-datastore
Simple JSON flat file data store with support for typed and dynamic data.
OptimizedRopesAndCables
Creates a fake simulated rope, connecting between 2 point.
dotnet-licence-key-generator
Key Generation and Verification System component .NET Core 1.0+, .NET Framework 4.5+
UnityProjectCloner
A tool to let the user to create a duplicate project that links back to the original, for multiplayer testing
unity-quickhull
An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls
UnityGrassIndirectRenderingExample
An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
WindowScrape
Used in personal scripting for manipulating external applications and their windows.
Unity2DPixelPerfectCollider
Unity 2d pixel perfect collider is a simple c# script that comes jam packed with features to help you automatically generate pixel perfect colliders.
VariableGridLayoutGroup
A custom Unity UI layout component, allowing a grid to have variable size columns and rows.
UniGame.GameFlow
Reactive node system for Unity