Carlo Cabanilla's starred repositories
photoprism
AI-Powered Photos App for the Decentralized Web 🌈💎✨
MaterialFiles
Material Design file manager for Android
armortools
3D Content Creation Tools
YarnSpinner
Yarn Spinner is a tool for building interactive dialogue in games!
fixinventory
Fix Inventory consolidates user, resource, and configuration data from your cloud environments into a unified, graph-based asset inventory.
InputSystem
An efficient and versatile input system for Unity.
raymarching-workshop
An Introduction to Raymarching
curl-android-ios
Static libcurl to be used in Android and iOS apps. Build scripts included. No Android source required
Godot-Mixing-Desk
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
openfodder
Open Fodder: An open source port of Cannon Fodder
razer-laptop-control
Project to create driver/software to control performance of razer laptops
nakama-godot-demo
A demo project with Godot engine and Nakama server.
wavebird-reversing
Reverse-engineering the WaveBird protocol for the betterment of mankind
unifi-backup-decrypt
decrypt UniFi Network Application backup (.unf <=> .zip)
godot_2d_global_illumination
2D Global Illumination shader in Godot.
FlexibleToonShaderGD
A flexible toon shader for the Godot Engine with lots of customisation options.
Godot-Navigation-Lite
Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.
Unity-ControlNet-Rig
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
Godot-Visual-Shader-Node-Library
A collection of additional shader nodes ( + examples) for the Godot game engine
ACVoicebox
Animal Crossing style speech generator in Godot Engine