cjsb's repositories

Cuda-Voxel-Raytracing

A voxel raytracer made with C++, Cuda and OpenGL. This project is for educational purposes.

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500-AI-Machine-learning-Deep-learning-Computer-vision-NLP-Projects-with-code

500 AI Machine learning Deep learning Computer vision NLP Projects with code

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brlcad

BRL-CAD is a powerful cross-platform open source combinatorial solid modeling system

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BunnyLOD

Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

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cs-video-courses

List of Computer Science courses with video lectures.

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CUDAPathTracerRL

Monte Carlo based path tracer with both CPU(with openMP) and GPU support(with CUDA and Reinforcement Learning optimization). RL ideas from NVidia paper: Learning Light Transport the reinforced way

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engine-resources

This is a list of game development resources I will be collecting

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EPIJudge

EPI Judge - Preview Release

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g3d

G3D Development Repository

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GPU-path-tracing-with-CUDA-tutorial-1

Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html

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GPU-path-tracing-with-CUDA-tutorial-2

Basic CUDA path tracer with triangle mesh support

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GPU-path-tracing-with-CUDA-tutorial-3

The code in this tutorial implements a BVH acceleration structure

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GPU-path-tracing-with-CUDA-tutorial-4

Optimised BVH traversal + HDRI environment mapping

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gpugi

OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.

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Graphics2

OpenGL framework for prototyping and small projects

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nanostl

NanoSTL, a small subset of C++ STL and libm

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opencv

Open Source Computer Vision Library

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OpenGL

OpenGL 3 and 4 with GLSL

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Ray-Tracing-Acceleration-Data-Structures-Point-Lights

implementation of an Octree, a hierarchical data structure that enables fast ray intersection computations involving very large numbers of triangles.

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SparseVoxelOctree

A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

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SparseVoxelOctree-1

Purdue CGT620 Final Project

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VkVolume

Vulkan-based volume renderer with efficient empty space skipping acceleration

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VLR

GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX

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Volumetric-Path-Tracer

:cloud: Volumetric path tracer using cuda

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VoxelConeTracing-1

Simple global illumination implementation using voxel cone tracing. Implemented in C++ and DirectX.

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