chuckbruno's starred repositories
instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
stability-sdk
SDK for interacting with stability.ai APIs (e.g. stable diffusion inference)
NodeGraphQt
Node graph framework that can be re-implemented into applications that supports PySide2
ShaderTutorials
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
cmake-examples
A collection of as simple as possible, modern CMake projects
Guide-to-Modern-OpenGL-Functions
A guide to using modern OpenGL functions.
hybrid-rendering
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
vulkan_renderer
A toy renderer written in C using Vulkan to perform real-time ray tracing research.
bvh_article
Code accompanying the blog post on bvh construction.
custom-timeline-editor
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
maya-math-nodes
Collection of math nodes for Autodesk Maya
VulkanInfiniteProceduralTerrain
Playground for doing procedurally infinite terrain rendering experiments with Vulkan
MayaAPI101
This repository is references for development in Maya API C++ and C# and Python, Setting, Workflow, and Examples.
Animation-Looping
Source code for the article "Creating Looping Animations from Motion Capture"
mayaAsciiViewer
Maya Ascii (.ma) preview and visualization tool
DirectX-HLSL-PBR-shader-for-Max-and-Maya
Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny
je-maya-tools
Tools and scripts for Autodesk Maya