chexueji's repositories
easy_slam_tutorial
首个中文的简单从零开始实现视觉SLAM理论与实践教程,使用Python实现。包括:ORB特征点提取,对极几何,视觉里程计后端优化,实时三维重建地图。A easy SLAM practical tutorial (Python).图像处理、otsu二值化。更多其他教程我的CSDN博客
3d-photo-inpainting
[CVPR 2020] 3D Photography using Context-aware Layered Depth Inpainting
android-vulkan-tutorials
A set of samples to illustrate Vulkan API on Android
astc-encoder
This is the official repository for the Arm ASTC Encoder, a texture compressor for the Adaptive Scalable Texture Compression data format.
autoremesher
Automatic quad remeshing tool
awesome-ue4
A categorized collection of awesome opensource Unreal Engine 4 repos
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Book-list-of-computational-geometry-and-computer-graphics
Book list of computational geometry and computer graphics 计算几何和计算机图形学必读书单与经典书籍
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
gemmlowp
Low-precision matrix multiplication
glTF
glTF – Runtime 3D Asset Delivery
godot
Godot Engine – Multi-platform 2D and 3D game engine
inviwo
Inviwo - Interactive Visualization Workshop
mace
MACE is a deep learning inference framework optimized for mobile heterogeneous computing platforms.
mindspore
MindSpore is a new open source deep learning training/inference framework that could be used for mobile, edge and cloud scenarios.
OpenGraphic
Graphic Engine & Game Engine lists
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
peng-zhihui.github.io
稚晖的个人站
photo2cartoon
人像卡通化探索项目
plenoctree
PlenOctrees: NeRF-SH Training & Conversion
rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
replicability.graphics
Code Replicability in Computer Graphics
siren
Official implementation of "Implicit Neural Representations with Periodic Activation Functions"
StanfordDoggoProject
Stanford Doggo is an open source quadruped robot that jumps, flips, and trots!
StarEngine
An experimental rendering engine
stb
stb single-file public domain libraries for C/C++
tensorflow
An Open Source Machine Learning Framework for Everyone
volrend
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)