cg4213's starred repositories
AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
UnityCsReference
Unity C# reference source code.
middleclass
Object-orientation for Lua
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).
job-system-cookbook
Unity Technologies management has fucked everything up. this is a guide to the job system circa 2019
AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets.
LightShafts
A light shafts (volumetric shadows) effect for Unity.
MassSample
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
TimelineParticleControl
An example of controlling particle system from timeline.
Unity-Plane-Mesh-Splitter
Split large meshes in Unity into smaller submeshes
ZeldaBotwClimbingSystem
Code used on the Climbing System Tutorial for Unreal C++.
Scut-samples
Contains different samples that show how to use scut.
Animation-Instancing
This technique is designed to instance Characters(SkinnedMeshRender).