This application is a Unity3D app, it receives 3D positions from Redis.
The first implementation was with libLSL. However deployment and ease of use is much higher with Redis.
Sound player that gets position of 3D objects (cars, pedestrians) from LSL JSON streams and plays sounds according to their position and relative angle.
This application is a Unity3D app, it receives 3D positions from Redis.
The first implementation was with libLSL. However deployment and ease of use is much higher with Redis.
Sound player that gets position of 3D objects (cars, pedestrians) from LSL JSON streams and plays sounds according to their position and relative angle.