Silvio Carréra's starred repositories

json

JSON for Modern C++

NaughtyAttributes

Attribute Extensions for Unity

MyBox

MyBox is a set of attributes, tools and extensions for Unity

UnityAssetUsageDetector

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

Language:C#License:MITStargazers:1728Issues:37Issues:33

Newtonsoft.Json-for-Unity

Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager

Language:C#License:MITStargazers:1008Issues:18Issues:71

NodeBasedDialogueSystem

Node Based Dialogue System for Unity

Language:C#License:MITStargazers:844Issues:23Issues:10

Unity-Reorderable-List

Extended version of the Reorderable List in Unity

Language:C#License:MITStargazers:639Issues:31Issues:29

UnityEventVisualizer

A graph editor for viewing all UnityEvents at a glance

Language:C#License:MITStargazers:588Issues:21Issues:19

UltimateOutline

The easiest way to achieve outlines in unity.

Language:ShaderLabLicense:MITStargazers:360Issues:16Issues:2

ExportSheetData

Add-on for Google Sheets that allows data to be exported as JSON or XML.

Language:HTMLLicense:MITStargazers:238Issues:22Issues:148

SpriteOutlineFx

Outline image effect for 2D sprites.

Language:ShaderLabLicense:UnlicenseStargazers:209Issues:16Issues:1

SUCC

Sexy and Utilitarian Code Configuration

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GizmoExtensions

Utility class(es) that extend Unity's Gizmos

Language:C#License:MITStargazers:124Issues:8Issues:3

unity-entity-component-system

A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.

Language:C#License:MITStargazers:106Issues:10Issues:23

Sprites-Outline

Outline effect for Unity SpriteRenderer

Language:ShaderLabStargazers:75Issues:9Issues:0

finite-graph-machine

C# class with nodes / node delegates and a Unity editor that serializes all of that

Language:C#License:MITStargazers:57Issues:9Issues:0

unity-ReorderableListUtility

Help functions to build ReorderableList

Language:C#License:Apache-2.0Stargazers:41Issues:2Issues:1

UnityEventVisualizer

A graph editor for viewing all UnityEvents at a glance

Language:C#Stargazers:12Issues:3Issues:0

Unity_BaseClassCollectionInAsset

An example of how to get Unity to serialize a collection of a base class, but have the inspector display the concrete class of each item

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