Colt's starred repositories
UnityAssetUsageDetector
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Plugin.Maui.Audio
Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application
dotnet-script
Run C# scripts from the .NET CLI.
MeshApiExamples
Example project for Unity 2020.1 Mesh API improvements
ga-tutorial
Interactive Geometric Algebra Tutorial
unity-atoms
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
ECS-Network-Racing-Sample
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
PgaInUnity
Projective Geometric Algebra for Unity
Terathon-Math-Library
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
release-please
generate release PRs based on the conventionalcommits.org spec
UnityUaal.Maui
Embedding the Unity game engine into .NET MAUI.
unity-gaming-services-cli
The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.
Standard-Assets-Characters
Unity Standard Asset Controllers
URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
Unified-Universal-Blur
URP UI blur (translucent) effect for Unity.
urp-kawase-blur
URP renderer feature enabling a blur effect.
DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
testcontainers-dotnet
A library to support tests with throwaway instances of Docker containers for all compatible .NET Standard versions.
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
dotnet-how-to-debug-source-generator-vs2022
Step by step guide on how to debug a C# SourceGenerator in Visual Studio 2022
guid-based-reference
A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID
SourceGenerator.Foundations
A Source Generator for Source Generators. Gives out of the box support for transistent dependencies and logging right in Visual Studio