Colt's starred repositories
SourceGenerator.Foundations
A Source Generator for Source Generators. Gives out of the box support for transistent dependencies and logging right in Visual Studio
CodeGenHelpers
The CodeGenHelpers is meant to help anyone who is working on C# CodeGenerator
csharp-source-generators
A list of C# Source Generators (not necessarily awesome) and associated resources: articles, talks, demos.
Unity-build-settings-presets
This asset lets you save build settings presets in Unity and switch easily between them.
Handlebars.Net
A real .NET Handlebars engine
StructureOfArraysGenerator
Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
FluentValidation
A popular .NET validation library for building strongly-typed validation rules.
MethodTimer
Injects some very basic method timing code.
selective-profiling
Selectively deep profile single methods in Unity's Profiler 🔬
ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
ThisAssembly
Exposes project and assembly level information as constants in the ThisAssembly class using source generators powered by Roslyn.
SourceGeneratorsKit
Utility library for faster writing source generators
UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
BuildReportInspector
Editor script which implements an inspector for the BuildReport class
ProjectAuditor
Project Auditor is an experimental static analysis tool for Unity Projects.
ParrelSync
(Unity3D) Test multiplayer without building
VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
GeometricAlgebraFulcrumLib
A Unified Generic C# library for Geometric Algebra computations using any kind of scalars (floating point, symbolic, etc.)