boytchev / oops.js

Only One-pass Shader

Home Page:https://boytchev.github.io/oops.js/

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Only One-pass Shader (oops.js)

Oops.js is a library which attempts to squeeze higher performance from Three.js postprocessing effects, by:

  • baking static uniforms in the shader code
  • merging several compatible shaders into one
  • reducing the number of postprocessing passes

Oops.js is licenced under CC0-1.0. It may be used in any type of software, with or without modifications. Crediting is not required, but is appreciated.

About

Only One-pass Shader

https://boytchev.github.io/oops.js/

License:Creative Commons Zero v1.0 Universal


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Language:JavaScript 97.1%Language:HTML 2.9%Language:CSS 0.1%Language:Batchfile 0.0%